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- MCPE-168219
Cherry Grove colour map isn't the same as Java Edition - MC-260791
Map decorations don't visibly change when the data changes - MC-260894
The colour of map_background is different to other map textures - MC-256069
Waterlogged mangrove roots have the wrong map color - MCPE-162427
Maps won't show rails - MCPE-162739
Holding level 4 map or having in inventory cause lag. - MCPE-160993
RTX makes maps go blackish - MCPE-163016
Invisible hands when holding a map with an animated skin - MCPE-156900
Cannot rename multiple maps at a time using an anvil - MC-254463
Visual artifacts on maps viewed from a distance - MC-252859
skip_existing_chunks field in exploration_map item modifier is named incorrectly - MCPE-154486
The World Seed, Seed Templates, Flat World, Starting Map, and Bonus Chest options becomes available after unlocking a Marketplace Templates settings - MC-249449
Loot tables' explorer_map function requires structure tag without # destination input, rather than all structure IDs - MC-248852
Exploration map not working in barter loot table - MCPE-152734
Large Map Wall Crashes game(96 x 48). - MC-246230
Elements in models that contain start and/or end positions outside the 0-16 range have auto-uv mapping that bleeds the texture atlas - MCPE-177816
D&D Map slow download for friends - MC-268298
Side textures of top lectern element are mapped the same way instead of being adjusted for position - MC-267895
Anvil's texture is mapped very strangely - MC-267871
Top/bottom textures of glass panes are mapped incorrectly - MC-264542
Some pixels of the overlay on filled maps are not being colored - MCPE-174124
data 2 of filled_map doesn't work with replaceitem command - MCPE-176376
Can’t view maps in hot bar or offhand - MCPE-175031
Normal map shading is reversed - MC-265438
Texture map for each boat has unused pixels - MCPE-174954
Empty locator maps created on an anvil will not stack with other empty locator maps - MC-263100
Cave biomes interfere with relief on treasure maps and explorer maps - MCPE-170965
Maps incorrectly placed in player's hands and not moving simultaneously with the hands - MC-262935
Texture mapping of fence gate is very strange from one direction - MC-262934
Enchantment glint application depends on texture mapping rather than position within model - MC-262864
Lever base texture is mapped upside-down - MC-262546
Texture mapping on tripwire hook rings appears to be wrong - MCPE-174455
Locking a map resets the map to the state of an already locked map - MCPE-174448
Updating maps causes lag spikes lasting up to 10 seconds each - MCPE-174285
Locking a map also locks a copy of it that is one level higher - MC-262604
Fence item texture mapping is wrong - MC-262600
Tripwire texture can rotate unexpectedly when neighbouring connections change / is mapped inconsistently - MC-262631
Lever texture mapping is wrong on sides of cobblestone base - MCPE-170441
Iron bars and glass panes have incorrectly mapped top and bottom textures, causing undesirable rotational symmetry - MCPE-146936
Parity issue: Crop model maps textures incorrectly, resulting in ugly mirroring - MC-230900
NBT "HideFlags" does not hide map number on FILLED_MAP - MCPE-134913
Banner turns black with map - MCPE-136281
Maps and Items placed in Glow Item Frames don't emit light with Ray Tracing on - MC-233983
Maps in item frames and glow item frames display Z-fighting when viewed from a distance - MC-226214
Stripped Hyphae and Stems have different map colors despite similar texture - MCPE-129186
Cartographer Villager's empty map trade is not a locator map - MCPE-116279
RTX - text on signs appearing behind transparent blocks and maps - MC-215669
Incorrect map on worlds with small height - MCPE-117323
Holding on the screen to create a map/locator map, the mining animation starts - MCPE-112543
Redstone lamps don't show up on maps
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