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- MCPE-167423
Villagers don't enter a house to sleep if a barrel is placed under the door - MCPE-165616
Doors misaligned - MCPE-167346
Frogs fall through the floor and suffocate under doors - MC-260241
Generic Wood Door/Trapdoor/Gate Layered over opening and closing sounds - MC-255749
Non-raider vindicator cannot chop down wooden doors - MC-257768
Wooden door sounds not properly used by any resource pack - MCPE-157537
Sculk Sensors get stuck in an infinite loop when piston or door is directly on top, next to, or below. - MC-255051
The "minecraft:entity.zombie.attack_wooden_door" sound sometimes doesn't immediately or consistently play when zombies attack doors - MCPE-152518
Top of door/trapdoor appears darker when mined - MCPE-153095
Allay goes through double doors, but not single doors. - MC-267319
Door item textures are inconsistent - MCPE-177751
Everytime i lay blocks down they disappear. I also can't open doors or break things. - MCPE-175475
The player cannot stop sneaking inside door, fence gate and trapdoor - MCPE-175254
Player starts crawling for a split second after destroying a door/block under the door - MC-262811
Bamboo door texture shading is inconsistent with other doors - MCPE-176626
Villagers and piglins can't find a route through closed copper doors - MCPE-176489
Zombies can hit players through doors - MC-264970
Vindicators can randomly make the door breaking sound for a second when opening doors - MCPE-129502
3rd person camera can pass through the small sides of a door or a trapdoor - MC-227095
Doors can be used to clip into connectable blocks - MC-187215
Zombies with "CanBreakDoors" NBT rarely use their breaking doors ability - MC-187908
Open door in savanna_medium_house_2 - MCPE-82661
Doors have 2 independent hit-boxes. - MC-181404
Pressing shift in a door will let you sprint - MC-184760
Doors stay open if redstone is unpowered as soon as it powers the door when toggling from a dot to a cross - MC-184937
Ghost Pulse created by Torch on Door - MC-184918
Bees do not fly through open doors - MC-182188
Vindicators don't raise their arms/axes when they decide to break a door - MC-178197
Open door in taiga_fisher_cottage_1 - MC-204962
Villagers start jumping when they encounter a "wall" made of raised trap doors - MC-204916
Mobs spawn inside doors and trapdoors - MC-203190
Open door in snowy_masons_house_1 - MC-172852
Doors aren't affected by ambient occlusion/smooth lighting - MCPE-63043
Iron/wooden trapdoor/door does not open when placed adjacent to an active power source - MC-173182
Incorrect door position in many houses - MC-159297
Vindicators open and close doors rapidly too many times - MCPE-52969
Zombified Piglins don't see doors - MC-160394
Bees try to pathfind throught closed doors, trapdoors and gates - MC-164244
Zombies with their "CanBreakDoors" tag set to "1b" cannot break doors while riding chickens - MCPE-19214
Door bounding boxes are 0.005 of a block too thin - MC-97794
Cow hitbox wider than door - MC-142300
Attempting to place a door or 2-block plant one block below the height limit will not give an error message, despite still failing - MCPE-95162
My door keeps disappearing - MC-197342
Villagers get stuck while trying to go through a door at the same time - MCPE-98722
Zombies can break wooden doors even if out of range - MC-195763
One of the doors in "plains_small_house_5" looks closed but it's open - MC-192791
Doors' block states cannot be set if another door half exists - MCPE-118632
Loading a structure with doors using /structure command causes the door to break - MC-139573
Doors in shipwreck are misplaced - MC-226770
Generic (incorrect) subtitle when zombie attacks iron door
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