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- MC-261108
Dying too quickly after angering a Zombified Piglin will not reset his anger after respawning - MC-262139
Piglins rapidly raise and lower their weapon while attacking if an unreachable gold item is nearby - MCPE-169980
Conduit does not damage piglins and hoglins, unlike in Java - MC-261374
Breaking a minecart with hopper provokes piglins unlike breaking a hopper - MCPE-164526
Piglin ear animation on the piglin head is not smooth when worn on player's head - MC-252486
Piglin retreat/admiring sound can play excessively - MCPE-152628
Piglin, piglin brute, goat, panda, and fish are not assigned "mob" type_family - MC-248498
Piglins loiter around and stare at the death locations of players for a short amount of time - MCPE-153651
Warden stops attacking piglin after he turned zombified piglin - MC-245510
Piglin Brute's generic.follow_range attribute functions oddly - MCPE-149718
Nether portals do not spawn Zombified Piglins when below Y=0 - MC-265813
Sunlight damages helmets worn by Wither Skeletons and Zombified Piglins - MCPE-176626
Villagers and piglins can't find a route through closed copper doors - MCPE-145830
Piglins standing on partial block and surrounded by blocks, or inside a block, will not pick up gold ingots - MCPE-144622
Piglins eat pork without the 10 second cooldown - MC-235027
Invisible players cannot provoke piglins, piglin brutes and hoglins when hitting/shooting them - MCPE-132380
Piglins keep gold if you relog while they are admiring it - MCPE-134138
Piglins, Brutes and Hoglins that spawn during world generation aren't affect by changes made to them in Behavior Packs - MCPE-133481
Drowned And Piglins codebase for projectiles still work even if you replace the item with a non-projectile base item - MC-230259
Piglins don't become aggressive when you shoot them with an arrow or a snowball from a distance - MC-233465
Zombified Piglins can infect villagers - MC-228004
Zombified piglins continue tracking turtle eggs even if they're out of range - MC-225908
Piglins and piglin brutes still attack wither skeletons and withers on the same team - MC-214410
Ghast doesn't anger Zombified Piglins unlike regular Piglins - MCPE-118182
Piglins holding gold put their arms down when they convert in to zombies piglins - MC-212752
Piglin throwing animation bug - MC-210607
Using a spawn egg on zombies, zombie villagers, piglins, or zombified piglins in a filled boat causes the baby to suffocate in the ground - MC-209532
Sculk sensors don't react to dragon/piglin heads that are powered by redstone - MCPE-108504
Piglins admiring a gold item while being zombified would keep it in their offhand, rather than hiding - MC-190296
Hostile piglins swing their arms for no reason after inspecting a gold item - MC-191606
Piglins and vindicators second hand moves backwards while attacking - MCPE-83536
Piglins spawn with enchanted gear - MCPE-83202
Piglins have gaps in their tusks - MCPE-83961
Piglins are angered when breaking blocks with commands or creative mode - MC-178705
Pillagers and Piglins have low shoot distance - MC-178617
Pillagers, hoglins, piglins, piglin brutes and zoglins would continue pathfinding towards their targets in some circumstances - MCPE-70513
Piglins with crossbows will not fire if the player is close to them - MC-179102
Right-clicking on angry piglins with a gold ingot displays hand animation - MC-178930
Piglins and Piglin Brutes can sometimes fall off an edge - MC-183636
follow_range attribute not working for piglins - MC-183211
Strider moves extremely fast when a skeleton/illusioner/crossbow piglin is riding on them - MC-185474
Crossbow wielding piglins riding on an entity do not properly back away from their target - MC-183012
Zombified Piglins on Striders can suffocate, leaving saddled Striders - MCPE-76364
Zombified piglins make anger sounds when a friend is attacked in creative mode - MCPE-65442
Ears of idle/hurt piglins, piglin brutes and zombified piglins do not move - MC-175017
Killing piglins, hoglins and shulkers on peaceful mode grants Monster Hunter advancement - MC-177973
Piglins can hold up crossbows to fire with no arrows loaded if interrupted whilst loading them - MC-201214
Two entities exist at the same time when a piglin turns into a zombified piglin - MC-201445
Zombified piglin not passing agro - MC-202104
Some Zombified Piglin are spawning with more than 20 maxHP and are avoiding fall damage.
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