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  1. Bug MCPE-154939
    Structure locations, shape and loot generation only use lower 32 bits of 64-bit seed.
  2. Bug MC-252086
    Rabbits killed by a fox holding a looting 3 sword do not drop rabbit's foot
  3. Bug MC-248852
    exploration map not working in barter loot table
  4. Bug MC-248824
    dynamic shulker box loot table copies list reference rather than deep copying items
  5. Bug MC-248752
    Using /loot in functions creates invisible items until used manually ingame
  6. Bug MCPE-156153
    "add" option in "set_count" loot table function does not work
  7. Bug MCPE-156080
    /loot position is always floored
  8. Bug MCPE-155130
    Loot command doesn´t work on gametest
  9. Bug MC-237302
    /loot [<count>] argument not shown unless moving cursor back
  10. Bug MC-237301
    /loot tool argument is ambiguous
  11. Bug MC-235755
    Non-targetable blocks do not have loot tables
  12. Bug MC-235754
    Structure voids do not have loot tables
  13. Bug MCPE-142329
    Fishing Hook Entity When Using /Kill Gives Fishing Loot Items
  14. Bug MC-229209
    Loot table function set_count doesn't work with unstackable items anymore
  15. Bug MCPE-135280
    No content log warning when referencing a nonexistent loot table inside another
  16. Bug MCPE-126844
    Fisherman Barrel Loot Not Spawning.
  17. Bug MC-223110
    Loot Table function exploration_map uses case insensitive StructureType, which is different from /locate command
  18. Bug MCPE-129683
    When fishing, treasure loot can be obtained by fishing in non open water
  19. Bug MC-225394
    Using /setblock or /fill on a container with loot not yet generated will always drop its contents
  20. Bug MC-220360
    Baby Villagers and Nitwits/Unemployed Villagers do not have loot tables for their Hero of the Village gifts
  21. Bug MCPE-151876
    Containers with a loot table drop their items if removed
  22. Bug MCPE-151385
    Loot table entry type fails to validate namespaces
  23. Bug MCPE-150791
    /loot doesn't parse slashes correctly without quotes
  24. Bug MCPE-158049
    Loot in ancient city chests gets set upon generation rather than player interaction
  25. Bug MC-249889
    Foxes drop equipment before loot (prevents loot tables checking for equipment in predicate)
  26. Bug MCPE-145871
    Fire Aspect nullifies looting
  27. Bug MC-212228
    Falling Dripstone does not use custom loot tables.
  28. Bug MC-215061
    Bonus chest loot and location is not consistent per seed
  29. Bug MC-212795
    Salmon & Fish mobs are not affected by Looting
  30. Bug MC-217793
    Budding Amethyst ignores loot table from data packs
  31. Bug MC-212671
    Loot table tag entry with "expand": true does not apply functions
  32. Bug MC-206283
    There is a low chance of "empty" being applied to every slot in a loot chest, and when that happens, only one slot is rerolled
  33. Bug MC-207034
    Looting doesn't have effect if the mob is killed by Fire Aspect
  34. Bug MCPE-112761
    Strider drops are not affected by Looting
  35. Bug MC-205649
    /item modify and /loot replace still play the new item animation (hand bringing up the item) and the "thud" sound of receiving a new item despite there being no new item
  36. Bug MC-202201
    /loot loses items when given to player
  37. Bug MCPE-100012
    Minecarts drop their loot when killed with /kill command
  38. Bug MC-202586
    Unbreakable blocks do not have loot tables
  39. Bug MC-200410
    Loot Pools and Entities not spawning using structure blocks
  40. Bug MC-200707
    Looting does not increase drops for certain mobs
  41. Bug MCPE-120184
    Loot table item enchantments are randomized across the same seed
  42. Bug MCPE-61412
    You can catch jungle fishing loot in non-jungle biomes
  43. Bug MC-173707
    /loot replace deletes items in the inventory
  44. Bug MC-169473
    `apply_bonus` loot table function doesn't work on entity kills
  45. Bug MC-169471
    Predicate errors show up as "loot table" in the log
  46. Bug MCPE-59363
    Looting enchanted books cause mobs to drop more items than they should when you kill mobs with the looting book
  47. Bug MC-169201
    Missing "rolls" in loot tables causes NullPointerException
  48. Bug MC-168457
    Container's loot table `LootTable` loses entity context `this` when invoked via `loot` under a `minecraft:contents` entry
  49. Bug MC-184348
    Luck attribute doesn't apply if loot table updates in opened chest
  50. Bug MCPE-98005
    Gilded Blackstone doesn't generate frequently under loot chests in the Bastion Remnants.
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