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MCPE-154939
Structure locations, shape and loot generation only use lower 32 bits of 64-bit seed.MC-252086
Rabbits killed by a fox holding a looting 3 sword do not drop rabbit's footMC-248852
exploration map not working in barter loot tableMC-248824
dynamic shulker box loot table copies list reference rather than deep copying itemsMC-248752
Using /loot in functions creates invisible items until used manually ingameMCPE-156153
"add" option in "set_count" loot table function does not workMCPE-156080
/loot position is always flooredMCPE-155130
Loot command doesn´t work on gametestMC-237302
/loot [<count>] argument not shown unless moving cursor backMC-237301
/loot tool argument is ambiguousMC-235755
Non-targetable blocks do not have loot tablesMC-235754
Structure voids do not have loot tablesMCPE-142329
Fishing Hook Entity When Using /Kill Gives Fishing Loot ItemsMC-229209
Loot table function set_count doesn't work with unstackable items anymoreMCPE-135280
No content log warning when referencing a nonexistent loot table inside anotherMCPE-126844
Fisherman Barrel Loot Not Spawning.MC-223110
Loot Table function exploration_map uses case insensitive StructureType, which is different from /locate commandMCPE-129683
When fishing, treasure loot can be obtained by fishing in non open waterMC-225394
Using /setblock or /fill on a container with loot not yet generated will always drop its contentsMC-220360
Baby Villagers and Nitwits/Unemployed Villagers do not have loot tables for their Hero of the Village giftsMCPE-151876
Containers with a loot table drop their items if removedMCPE-151385
Loot table entry type fails to validate namespacesMCPE-150791
/loot doesn't parse slashes correctly without quotesMCPE-158049
Loot in ancient city chests gets set upon generation rather than player interactionMC-249889
Foxes drop equipment before loot (prevents loot tables checking for equipment in predicate)MCPE-145871
Fire Aspect nullifies lootingMC-212228
Falling Dripstone does not use custom loot tables.MC-215061
Bonus chest loot and location is not consistent per seedMC-212795
Salmon & Fish mobs are not affected by LootingMC-217793
Budding Amethyst ignores loot table from data packsMC-212671
Loot table tag entry with "expand": true does not apply functionsMC-206283
There is a low chance of "empty" being applied to every slot in a loot chest, and when that happens, only one slot is rerolledMC-207034
Looting doesn't have effect if the mob is killed by Fire AspectMCPE-112761
Strider drops are not affected by LootingMC-205649
/item modify and /loot replace still play the new item animation (hand bringing up the item) and the "thud" sound of receiving a new item despite there being no new itemMC-202201
/loot loses items when given to playerMCPE-100012
Minecarts drop their loot when killed with /kill commandMC-202586
Unbreakable blocks do not have loot tablesMC-200410
Loot Pools and Entities not spawning using structure blocksMC-200707
Looting does not increase drops for certain mobsMCPE-120184
Loot table item enchantments are randomized across the same seedMCPE-61412
You can catch jungle fishing loot in non-jungle biomesMC-173707
/loot replace deletes items in the inventoryMC-169473
`apply_bonus` loot table function doesn't work on entity killsMC-169471
Predicate errors show up as "loot table" in the logMCPE-59363
Looting enchanted books cause mobs to drop more items than they should when you kill mobs with the looting bookMC-169201
Missing "rolls" in loot tables causes NullPointerExceptionMC-168457
Container's loot table `LootTable` loses entity context `this` when invoked via `loot` under a `minecraft:contents` entryMC-184348
Luck attribute doesn't apply if loot table updates in opened chestMCPE-98005
Gilded Blackstone doesn't generate frequently under loot chests in the Bastion Remnants.
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