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  1. Bug MC-166254
    Illusioners hold items in their offhand incorrectly / left arm of illusioners is rotated
  2. Bug MC-116920
    Illusioner acts like casting spell even if he is not applying blindness
  3. Bug MC-116641
    Illusioners appear stacked
  4. Bug MC-145308
    Evokers/Illusioners wave their hands for no reason when attacked from far away
  5. Bug MCPE-152997
    Flowing fluids erroneously try to connect to other diagonal fluids, creating the illusion of upwards flowing
  6. Bug MC-121706
    Skeletons and illusioners aren't looking up / down at their target while strafing
  7. Bug MC-140011
    Pillager's and illusioner's "targeting" AI doesn't take walls into consideration
  8. Bug MC-183211
    Strider moves extremely fast when a skeleton/illusioner/crossbow piglin is riding on them
  9. Bug MC-231697
    Patrol inconsistency: patroling witches, evokers, ravagers and illusioners attack without provocation
  10. Bug MC-174500
    Skeletons, illusioners, and piglins with crossbows don't strafe on certain blocks
  11. Bug MC-255340
    Evoker / Illusioner continues to cast spells after death
  12. Bug MC-129076
    Illusioner copies aren't saved
  13. Bug MC-260003
    Skeleton, stray, wither skeleton and illusioner will not adjust its aiming height due to the hitbox size of the target
  14. Bug MC-242508
    Some aquifers down deep can be a mixture of lava and water, breaking the illusion that it is one aquifer
  15. Bug MC-207515
    Sculk sensors don't react to evokers or illusioners waving their hands
  16. Bug MC-257115
    There are no spawn eggs for giants and illusioners
  17. Bug MC-116371
    No spawn egg for Illusion Illagers
  18. Bug MC-116370
    Illusion Illagers do not spawn
  19. Bug MC-116463
    Broken Illusioner hitboxes
  20. Bug MC-116421
    Illusioner creates floating illusions
  21. Bug MC-116391
    Real Illusion Illagers aren't affected by the glowing effect when invisible
  22. Bug MC-117000
    Killing an Illusioner Illager does not contribute to the "Monsters Hunted" advancement
  23. Bug MC-164157
    Illusioner hood layer is no longer dark
  24. Bug MC-139468
    Pillagers can't use bows/Skeletons and Illusioners can't use crossbows
  25. Bug MC-139433
    Pillagers and Illusioners do not attack mobs they are normally aggressive to when holding no/the wrong weapon
  26. Bug MC-132147
    Skeletons, strays, wither skeletons, pillagers, illusioners and piglins use bows underwater
  27. Bug MC-121212
    Advancement "How Did We Get Here?" doesn't require blindness, which is obtainable through the Illusioner
  28. Bug MC-152523
    Illusioners hold their bows differently compared to version 1.12 up to version 1.13.2
  29. Bug MC-173641
    Illusioners illusions do not listen to lighting
  30. Bug MC-152627
    Illusioners now have green eyes
  31. Bug MC-104900
    Skeletons, illusioners and piglins with crossbows have broken agility reaction when hit or walking on certain blocks when provoked
  32. Bug MC-141360
    Evokers / vindicators / illusioners / pillagers have a gap between their legs
  33. Bug MC-116676
    Parrots don't imitate Illusioners
  34. Bug MC-116772
    Illusion Illagers are required for advancement "Kill All Mobs" even though they don't spawn
  35. Bug MC-116355
    Villagers don't run away from illusioners
  36. Bug MC-116448
    Illusioner is missing its loot table
  37. Bug MC-176309
    Illusioner has a few misplaced pixels left in their texture
  38. Bug MC-124456
    Vindicators, evokers and illusioners do not render items on head
  39. Bug MC-33710
    Snow & Iron Golem, Ender Dragon, Illusioner, Giant, and Wither not in Mob statistics
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