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MCPE-169713
The kelp has a dark colorMCPE-171876
Darkness fog doesn't transition correctly when the player has night visionMCPE-169830
Darkness effect particles doesn't show when using commandsMCPE-169528
The pitcher plants texture are too darkMCPE-172645
Light sources are completely dark when adjacent to tinted glassMCPE-171314
Background lighting in some block UIs is too darkMCPE-152405
Two dark oak faces of Grindstone model have a stretched texture compared to the other facesMCPE-155625
Darkness Effect does not function correctly with Ray TracingMC-249388
The darkness pulsing effect doesn't appear gradually when in low light levelsMCPE-153806
"Darkness effect strength" slider is not capitalizedMCPE-153870
Darkness effect inflicted by wardens appears in the HUDMCPE-151794
The water lilies in Minecraft Egyptian Mythology are dyed a dark green that damages their textureMC-241035
Sun texture treats darkness as transparencyMC-241321
Darkness vignette effect is not shown when graphics setting is set to "Fast"MC-241320
Vignette texture treats darkness as transparencyMCPE-147426
Light particles are not affected by the darkness effectMCPE-147425
Glowing mobs / glowing parts of mobs are not affected by the darkness effectMCPE-147422
Darkness effect does not affect glowing textMCPE-147419
Glowing items and items in the glow item frame are not affected by the darkness effectMCPE-147142
Vines near a dark oak can replace leaves blocksMC-237375
Secondary dark oak leaves generation uses incorrect offset from branchesMCPE-145177
Trees can grow through dirt, dark oak trees grow incorrectly if dirt is above the north-west saplingMCPE-141852
Dark areas around intense light source when enable RTXMCPE-129757
Glowing text outline is generally too darkMC-226667
Dark oak trees grown underwater are missing their trunksMCPE-129131
Flowing lava and water look very dark inside tinted glassMCPE-111433
Enchanted items don't glow in the darkMC-223516
Boats and minecarts render too dark if inside blocksMC-221254
Chunk border outlines are not affected by the fog from the blindness and darkness effectsMCPE-127600
Bottom halves of hoppers are dark by defaultMC-213350
"Enchantment cost" text in anvil UI has a dark gray backgroundMCPE-116151
Sculk sensor particles are dark blueMCPE-101740
"Enchantment Cost" text in anvil is missing shadow and dark gray background when using Pocket UIMC-201111
Spectating mobs that has shaders with fabulous graphics makes the screen dark if the mob is in a blockMC-199973
Wet wolf is rendered too dark compared to past versionsMCPE-98154
Cauldrons are dark by defaultMCPE-102505
Rideable mob UI has the old gray color (Light gray instead of dark gray) in the Pocket UIMCPE-167221
Pillager Patrols can spawn in the Deep Dark and Ancient CitiesMCPE-166695
The water lilies in Minecraft Norse Mythology are dyed a dark green that damages their textureMCPE-166506
Glow Squids spawn in the Deep DarkMCPE-164491
Unused (and duplicated) texture for the Dark Oak BoatMC-256989
Blocks and Entities appearing blue when Darkness pulses as Lightning flashesMCPE-165647
the ender dragon's eyes don't glow in the darkMCPE-159992
/locate biome deep_dark sometimes sent you to the wrong coordinates of the biomeMC-254432
Sky color still briefly visible when applying darkness while underwater (and possibly other scenarios with unique fog effects)MC-258377
Dash bar turns red when cooling down on Bedrock, and turns dark purple on Java EditionMCPE-157241
No deep dark in maps made before 1.19MC-221464
When exiting and entering a bed in quick succession, the dark overlay does not fade inMC-218229
End Crystals are rendered dark when inside of a blockMCPE-93080
Dark screen when crawling under a full block in 3rd person
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