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  1. Bug MCPE-169713
    The kelp has a dark color
  2. Bug MCPE-171876
    Darkness fog doesn't transition correctly when the player has night vision
  3. Bug MCPE-169830
    Darkness effect particles doesn't show when using commands
  4. Bug MCPE-169528
    The pitcher plants texture are too dark
  5. Bug MCPE-172645
    Light sources are completely dark when adjacent to tinted glass
  6. Bug MCPE-171314
    Background lighting in some block UIs is too dark
  7. Bug MCPE-152405
    Two dark oak faces of Grindstone model have a stretched texture compared to the other faces
  8. Bug MCPE-155625
    Darkness Effect does not function correctly with Ray Tracing
  9. Bug MC-249388
    The darkness pulsing effect doesn't appear gradually when in low light levels
  10. Bug MCPE-153806
    "Darkness effect strength" slider is not capitalized
  11. Bug MCPE-153870
    Darkness effect inflicted by wardens appears in the HUD
  12. Bug MCPE-151794
    The water lilies in Minecraft Egyptian Mythology are dyed a dark green that damages their texture
  13. Bug MC-241035
    Sun texture treats darkness as transparency
  14. Bug MC-241321
    Darkness vignette effect is not shown when graphics setting is set to "Fast"
  15. Bug MC-241320
    Vignette texture treats darkness as transparency
  16. Bug MCPE-147426
    Light particles are not affected by the darkness effect
  17. Bug MCPE-147425
    Glowing mobs / glowing parts of mobs are not affected by the darkness effect
  18. Bug MCPE-147422
    Darkness effect does not affect glowing text
  19. Bug MCPE-147419
    Glowing items and items in the glow item frame are not affected by the darkness effect
  20. Bug MCPE-147142
    Vines near a dark oak can replace leaves blocks
  21. Bug MC-237375
    Secondary dark oak leaves generation uses incorrect offset from branches
  22. Bug MCPE-145177
    Trees can grow through dirt, dark oak trees grow incorrectly if dirt is above the north-west sapling
  23. Bug MCPE-141852
    Dark areas around intense light source when enable RTX
  24. Bug MCPE-129757
    Glowing text outline is generally too dark
  25. Bug MC-226667
    Dark oak trees grown underwater are missing their trunks
  26. Bug MCPE-129131
    Flowing lava and water look very dark inside tinted glass
  27. Bug MCPE-111433
    Enchanted items don't glow in the dark
  28. Bug MC-223516
    Boats and minecarts render too dark if inside blocks
  29. Bug MC-221254
    Chunk border outlines are not affected by the fog from the blindness and darkness effects
  30. Bug MCPE-127600
    Bottom halves of hoppers are dark by default
  31. Bug MC-213350
    "Enchantment cost" text in anvil UI has a dark gray background
  32. Bug MCPE-116151
    Sculk sensor particles are dark blue
  33. Bug MCPE-101740
    "Enchantment Cost" text in anvil is missing shadow and dark gray background when using Pocket UI
  34. Bug MC-201111
    Spectating mobs that has shaders with fabulous graphics makes the screen dark if the mob is in a block
  35. Bug MC-199973
    Wet wolf is rendered too dark compared to past versions
  36. Bug MCPE-98154
    Cauldrons are dark by default
  37. Bug MCPE-102505
    Rideable mob UI has the old gray color (Light gray instead of dark gray) in the Pocket UI
  38. Bug MCPE-167221
    Pillager Patrols can spawn in the Deep Dark and Ancient Cities
  39. Bug MCPE-166695
    The water lilies in Minecraft Norse Mythology are dyed a dark green that damages their texture
  40. Bug MCPE-166506
    Glow Squids spawn in the Deep Dark
  41. Bug MCPE-164491
    Unused (and duplicated) texture for the Dark Oak Boat
  42. Bug MC-256989
    Blocks and Entities appearing blue when Darkness pulses as Lightning flashes
  43. Bug MCPE-165647
    the ender dragon's eyes don't glow in the dark
  44. Bug MCPE-159992
    /locate biome deep_dark sometimes sent you to the wrong coordinates of the biome
  45. Bug MC-254432
    Sky color still briefly visible when applying darkness while underwater (and possibly other scenarios with unique fog effects)
  46. Bug MC-258377
    Dash bar turns red when cooling down on Bedrock, and turns dark purple on Java Edition
  47. Bug MCPE-157241
    No deep dark in maps made before 1.19
  48. Bug MC-221464
    When exiting and entering a bed in quick succession, the dark overlay does not fade in
  49. Bug MC-218229
    End Crystals are rendered dark when inside of a block
  50. Bug MCPE-93080
    Dark screen when crawling under a full block in 3rd person
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