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- MCPE-169919
Warden Imprisoned in Flames - MCPE-165331
Warden idle noises can only be heard if you're close - MCPE-163281
Some mobs, such as Warden, hold tridents and shields incorrectly - MCPE-162543
Elder Guardian doesn't attack Warden back - MC-255265
Warden's chest z-fights when looked at from far away - MC-255630
Warden's bioluminescent layer doesn't affect its chest or tendrils - MCPE-160005
The sounds of the sculk shrieker when calling the warden are very different from the Java Edition - MCPE-156666
Warden's animation snaps suddenly if his sniffing is interrupted - MCPE-158616
Parts of the warden texture render in front of transparent blocks - MCPE-157438
Warden gets weird in RTX light and shadow - MCPE-160168
Wardens can't pathfind over magma blocks even though they immune to fire - MCPE-159110
Warden sonic ranged attack animation is broken after it kills a mob - MCPE-157071
German translations of "warden" and "guardian" are identical - MC-252578
Warden will not despawn if stuck on ladders - MC-250301
Warden can't walk past ladders - MC-250114
Wardens are forced to roar at their suspect again when you change their data - MCPE-153651
Warden stops attacking piglin after he turned zombified piglin - MCPE-156269
Warden's drop shadow remains visible after the Warden digs down - MC-252080
Warden's Sonic Boom cannot kill witches - MCPE-155385
Warden's Right Arm and Head instantly resets its animation timeline when digging. - MCPE-153779
The Warden doesn't notice us when he's focused on wanting to attack another mob. - MCPE-153800
Redundant warden textures such as warden_ears and warden_tendrils exist, despite those part of the textures already existing in the base texture - MCPE-156400
The warden is not distracted while sniffing - MC-251645
Warden gets angry at sniffed targets after being distracted - MC-250188
When moving out of range, the Warden can sonic charge, but visually doesn't do the sonic boom - MCPE-173176
Bee and warden particles fall through solid blocks now - MC-262860
Wardens cannot pathfind *up* onto magma blocks - MCPE-170546
The warden's sonic boom is unable to withstand the enchanted thorn damage reflection - MC-268546
Warden AI breaks if you repeatedly update its custom name - MCPE-163241
Warden detects redstone dust placement in creative mode - MCPE-154217
Warden's rib cage does not open when doing sonic boom attack on mobs - MCPE-153616
Warden has shorter attack range than player and in Java Edition. - MC-266450
Wardens immediately dig away when spawned from a Trial Spawner with extra NBT data - MCPE-164489
Wardens do not navigate through Sweetberry Bushes as they do in Java Edition - MCPE-155026
Warden sonic boom death message always shows "...whilst trying to escape Warden", even though no one else attacks you - MCPE-153870
Darkness effect inflicted by wardens appears in the HUD - MCPE-153934
Warden emerges and dig particle uses incorrect texture on grass block - MC-263080
The name tags of wardens are partly inside their models - MC-254388
Parity Issue: Wardens prioritize vibrations produced by redstone machines over vibrations produced by players - MCPE-159006
Warden's hurt and death sounds are very quiet and can barely be heard from far away - MCPE-160330
Warden detects cauldron filling in creative mode - MC-249410
Certain warden sounds can be heard from too far away - MCPE-161884
If Immediate Respawn is enabled, Even if warden kills you, he will still remain hostile to you - MCPE-158417
Ender Dragon takes no damage from Warden - MCPE-179567
If warden drill out of the ground in unloaded chunks, the particle will be displayed as unknown block - MCPE-153549
When throwing projectiles, Warden reacts to the shooter and not to where the projectile lands - MC-254197
Only one summonable Sculk Shrieker can set off for a player at a time, allowing players to easily prevent all Warden spawns - MCPE-160915
Warden detects shooting projectiles when you're in creative mode - MCPE-175120
Warden's shadow is smaller compared to its body and Java's counterpart - MCPE-180140
Warden textures are completely black, when Deferred is enabled.
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