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- MC-255749
Non-raider vindicator cannot chop down wooden doors - MC-264345
Vindicator's sleeves are inconsistent - MC-264970
Vindicators can randomly make the door breaking sound for a second when opening doors - MC-231803
Unarmed patrolling pillagers and patrolling vindicators stuck in attack animation when not attacking - MC-191606
Piglins and vindicators second hand moves backwards while attacking - MCPE-79097
While or After Raid Celebrating (Summon with spawn event by command). Vindicator Pillager and Ravager become Passive Mob - MC-182188
Vindicators don't raise their arms/axes when they decide to break a door - MC-169556
Vindicator named "Johnny" doesn't attack ghast - MC-159297
Vindicators open and close doors rapidly too many times - MCPE-51000
Johnny vindicators attempt to attack armor stands and parrots on a player's shoulder - MC-165479
Vindicators axe never enchanted with sharpness, smite or bane of arthropods - MCPE-94100
Piglins and piglin brutes raise their arm like a vindicator when wielding certain items - MC-199206
Piglin and vindicator arm motion in their attacking animation are slightly different - MC-199286
Vindicator AI issues - MC-225151
Vindicators don't show the axe in their hand when they celebrate - MCPE-126963
Turkish translation of Vindicators does not match Java well - MCPE-93753
vindicator's animation - MCPE-42373
Vindicators/Evokers attack Pillagers when hit by them - MC-185655
Vindicators hide their arms after hitting the player or a villager - MCPE-62292
Vindicators riding on ravagers never spawn in raids - MC-141200
"Johnny" vindicators attack witches - MCPE-45820
Vindicators and pillagers run instead of slowly walking when they are wandering or not attacking - MC-95467
Zombie and vindicator breaking door ignores block change - MC-205286
Vindicators constantly equip then unequip their axe when unable to reach their target - MC-270014
Spawned Vindicator, Evoker and Illusioner captains do not drop an ominous bottle - MCPE-159636
Pillagers and Vindicators didn't show armor when using the /replaceitem command - MCPE-150796
Vindicator can't spawn in 1.18 - MC-266155
Villagers and vindicators can open copper doors - MC-236805
Vindicators named "Johnny" do not attack baby villagers - MCPE-114907
Piglins / Piglins Brutes has the same animation as a vindicator - MC-206199
Vindicator eye color is inconsistent with all villager and illagers eye color - MC-186102
Piglins that are wielding a sword, pickaxe, shovel, axe or a hoe uses the attacking animation of a vindicator or a zombie - MCPE-60779
Vindicator patrol captain spawned - MC-159875
Vindicator don't spawn on pillager patrol - MCPE-20990
Evokers and Vindicators Can Spawn in Peaceful Difficulty - MCPE-21399
You can spawn Evokers and Vindicators in peaceful difficulty but not vexs - MC-110468
Vindicator not able to spawn naturally with {CanPickUpLoot:1b} - MC-107386
Vindication and Evocation Villagers has misspelled IDs. - MC-108498
Vindicators Might hold Axe in the wrong hand. - MC-108481
Vindicators renamed "Johnny" maintain hostility after being renamed to something else - MC-108376
Vindicator swings arm quickly regardless of movement - MC-108374
Vindicator deals a lot of damage. - MC-108356
Vindicator axes are missing - MC-107549
Text Error in "vindication_villager" entity name - MC-149797
The Vindicator can open the doors during a raid - MC-139691
No Vindicators spawn at Pillager Outposts - MC-137799
'Johnny' vindicators attack ravagers (and the ravagers don't fight back) - MCPE-55738
The Vindicator does not despawn on peaceful difficulty and still attacks players, villagers, and iron golems. - MCPE-91231
(WAI) Thorns not working on Vindicator Captains - MC-195266
Vindicators, pillagers and vexes raise both of their arms when attacking a player if they don't have any weapons
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