Export - CSV (All fields)
Export - CSV (Current fields)
- MCPE-169900
Entities not properly targeting players when given high speed effect - MCPE-166399
Angry mobs, like wolves, remain in angry mode for some time if their target is killed by something else - MCPE-165334
Hasitem target selector cannot use exclamation symbol "!" Which is used for invert the selection - MCPE-167032
hostile mob like zombie couldn't select attack target in specific condition - MCPE-164124
Mobs do not mele attack targets which are on another height level - MCPE-157791
Wither will not follow the target when entering the second mode - MCPE-157652
damage_sensor component can't run events on "damager" target - MCPE-158830
target selectors do not return correct for "y=0", "y=1" and "y=2" | commands - MCPE-151896
Zombies and drowned can fail to target villager - MCPE-156303
Cannot target npc entity in ticking area - MC-251645
Warden gets angry at sniffed targets after being distracted - MCPE-149162
/summon fails when target chunk is not loaded - MC-245095
Wither glitching and wiggle around when line of sight to its target is blocked - MC-267805
Group alert AI of some mobs breaks when their target dies - MCPE-177107
Filter "target" in subject dont work correct - MC-263507
Brushes ignore CanPlaceOn tag when switching which block is targeted while brushing - MCPE-176046
Mobs fail to target second player in split screen. - MC-267119
In target selectors, advancements and scores list does not check commas actually - MC-262447
Sniffers continue digging after being pushed or pulled away from their target block - MC-232506
Abusing Drowned's Trident to make him hit a zombie causes zombies to retaliate, which can summon a zombie targetting another zombie, causing zombies to attack themselves. - MCPE-135716
Renaming players with GameTest will not allow you to target - MCPE-140996
The target selector cannot be used in rawtext within dialogue json. - MC-232896
Foxes attempt to attack a target whilst panicking - MC-235967
Block entity ticking checks chunk (target) ticket level instead of actual chunk ticking state when checking for ticking chunk, resulting in block entities being sometimes ticked in border chunks - MCPE-128601
Targeted structure voids are not visibly highlighted when Outline Selection is on - MCPE-128599
Targeted barriers are not visibly highlighted when Outline Selection is off - MC-226583
The "Is it a ___?" advancements are not granted if you look at a target mob through an invisible entity - MC-216057
Invisible entities can be targeted on the debug screen - MCPE-115787
Zombies don't detect targets correctly. - MC-208974
Target NBT is changed despite being reported as unchanged - MC-209649
Pillagers are not pathfinding out of cactuses and other damaging blocks if they are still able to attack their target - MC-187123
No error message when trying to generate from a nonexistent target pool - MCPE-84304
Mob cross arms (bow position) when targeting and holding something in the offhand - MC-188069
Target selector arguments x_rotation and y_rotation don't fully respect ranges if only one end of the range is given - MC-186019
Entities being ridden by skeletons do not face at their targets when attacking - MC-186013
"targeted_entity" in predicates does not work for Hoglins and Zoglins - MC-188166
Predicate "fishing_hook" can't select the target correctly - MCPE-81563
Evoker fangs often miss stationary targets - MC-178723
Fishing rod bobbers don't activate a target if shot on the very edge - MC-178617
Pillagers, hoglins, piglins, piglin brutes and zoglins would continue pathfinding towards their targets in some circumstances - MC-180720
Firework can trigger target block multiple times - MC-181129
Guardian beam is not rendered if targeted entity has ID 0, as it does not use the OptionalInt metadata type - MC-178594
Targets don't detect arrows fired inside of them - MC-183791
Walking target not saved, mobs moving to a block stop moving on reload - MC-181937
Vex don't turn their head to look at their targets when aggro - MC-185474
Crossbow wielding piglins riding on an entity do not properly back away from their target - MC-183990
Group AI of some mobs breaks when their target dies - MCPE-62369
Flowers in snow cannot be targeted - MC-173280
Comparator cannot detect target block signal through solid block - MC-169087
Jigsaw blocks target pools plains/decor
{"errorMessages":["jqlTooComplex"],"errors":{}}
[{"id":-1,"name":"My open issues","jql":"assignee = currentUser() AND resolution = Unresolved order by updated DESC","isSystem":true,"sharePermissions":[],"requiresLogin":true},{"id":-2,"name":"Reported by me","jql":"reporter = currentUser() order by created DESC","isSystem":true,"sharePermissions":[],"requiresLogin":true},{"id":-4,"name":"All issues","jql":"order by created DESC","isSystem":true,"sharePermissions":[],"requiresLogin":false},{"id":-5,"name":"Open issues","jql":"resolution = Unresolved order by priority DESC,updated DESC","isSystem":true,"sharePermissions":[],"requiresLogin":false},{"id":-9,"name":"Done issues","jql":"statusCategory = Done order by updated DESC","isSystem":true,"sharePermissions":[],"requiresLogin":false},{"id":-3,"name":"Viewed recently","jql":"issuekey in issueHistory() order by lastViewed DESC","isSystem":true,"sharePermissions":[],"requiresLogin":false},{"id":-6,"name":"Created recently","jql":"created >= -1w order by created DESC","isSystem":true,"sharePermissions":[],"requiresLogin":false},{"id":-7,"name":"Resolved recently","jql":"resolutiondate >= -1w order by updated DESC","isSystem":true,"sharePermissions":[],"requiresLogin":false},{"id":-8,"name":"Updated recently","jql":"updated >= -1w order by updated DESC","isSystem":true,"sharePermissions":[],"requiresLogin":false}]
0.3
0