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- MC-248995
Boats do not block the rendering of seagrass or kelp - MCPE-153951
Seagrass block is 1 pixel too low when placed - MC-262498
Underground seagrass feature files exist despite never generating - MCPE-112509
Tall seagrass breaks when generated from bone meal - MCPE-103682
Mycelium spreads under seagrass - MC-125654
Tall seagrass only generates lower part when ocean monument is in the way - MC-125642
Bone meal is consumed when used on fern, grass and seagrass even if it cannot grow - MC-148541
/spreadplayers will spread players to seagrass near the surface of the water - MC-129888
Naturally-generated seagrass and kelp destroys ice - MCPE-33346
Cannot replace seagrass with coral fans - MC-129428
(Dead) Corals and small seagrass models are not off centered - MC-133814
Seagrass, kelp, coral and coral fans become waterlogged when placed in downwards flowing water - MC-128329
Seagrass interferes with village bridge generation - MC-131765
Hitbox of (tall) seagrass is not made offset with the model, unlike flowers - MC-200193
Tall Seagrass isn't part of the #underwater_bonemeals tag - MC-200493
Seagrass does not generate in underwater portions of non-aquatic biomes - MCPE-126631
Seagrass generation issue - MC-195309
Kelp & Seagrass can't be placed on farmland underwater - MC-131708
Tall seagrass textures z-fighting - MC-263193
Seagrass, tall seagrass, kelp, kelp plant and waterlogged block won't break cactus when placed above it - MC-259185
Kelp, seagrass, coral, dead coral, coral fan, dead coral fan and conduit can hold water from flowing - MCPE-34794
Seagrass, coral, and many other blocks disappear at a very short distance when the player is in water - MCPE-153028
You can't bone meal grass underwater and generate seagrass and coral unlike Java - MC-132136
Seagrass item texture appears to extend into hotbar outline - MC-202598
Seagrass textures are not correctly mirrored from behind - MC-262339
Underground seagrass no longer generates in 1.18+ - MC-236987
Ocean aquifers don't generate seagrass, unlike underwater carvers did previously - MC-163896
Double tall seagrass's hitbox is inconsistent with that of other double tall plants - MC-126530
Seagrass animation doesn't show up in inventory - MC-125369
Tall seagrass doesn't exist as an item - MC-131457
Seagrass Does not Drop Its Entity in Creative Mode with Shears Used - MC-190638
Hand animation plays when attempting to make tall seagrass at an invalid place - MC-128485
Fish and seagrass "pass" through glass - MC-135407
Tall seagrass is one pixel above the water when the water is 2 blocks high - MC-227618
Small dripleaf is consumed without being placed when used on tall seagrass - MC-211224
Seagrass can occasionally replace parts of a swamp hut - MC-174428
Nylium can be bonemealed underwater with seagrass above it - MC-203406
Kelp and seagrass models appear to reference biome tints despite not using any - MC-167277
Swamp hills doesn't naturally generate seagrass - MC-125675
Seagrass placed on the ocean floor can replace ocean monument parts - MC-156109
Turtles do not follow players in Creative mode holding seagrass - MCPE-44034
Seagrass and kelp are classified as Coral Decorations in the Creative Inventory - MCPE-43617
Most of the blocks can get deleted by seagrass - MC-130414
Cannot replace seagrass with kelp or conduits - MC-132816
Using lava bucket on kelp and seagrass empties bucket without placing lava - MC-128003
When destroying one block of tall seagrass, the other block becomes air when destroyed, rather than water - MCPE-34795
Seagrass renders darker than its texture - MC-167076
Seagrass, tall seagrass, and sea pickles don't obscure direct sunlight when waterlogged - MC-216967
Kelp & Seagrass can generate in aquifers
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