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- MCPE-152076
Norse Mythology Mash-Up pig model/texture appears broken when used with Natural Texture Pack - MC-267229
Snow golems cannot spawn naturally using customized worldgen, and are replaced with pigs - MC-264894
The hearts for rideable mobs (horses, pigs, etc.) do not flash like player hearts do when healing or receiving damage - MC-215437
Subtitles "entity.horse.saddle" and "entity.pig.saddle" are identical, but show separately - MCPE-72320
Striders and pigs walk faster if you unmount them while boosted - MC-178787
Sitting on a pig with a saddle without a carrot on a stick makes the pig stand still - MC-177995
All mobs riding on saddled pigs can control the pigs - MC-201156
Pigs with carrot on stick do not slide on ice when stopped - MC-96774
Visual bug involving Ridden Pigs/Other Mobs being teleported to another entity. - MC-129085
Swapping items while riding pigs or striders resets their momentum - MC-200318
Pigs can be controlled without carrot on a stick when in a minecart - MC-198606
Pigs/Striders can be pushed through walls allowing the player to ride them through blocks - MC-222850
Riding pigs while holding carrot on a stick makes the pig bounce up lower on a slime block - MCPE-93845
Halloween Mash-up pig transparent parts are grey - MC-51632
Controls reversed for pig in minecart - MCPE-43247
The pig that wears the saddle is black. - MC-250273
Z-fighting can be seen on cows, mooshrooms, and pigs when their legs intersect their bodies - MCPE-178492
Carrot on a Stick negates the slowness / speed effect for pigs - MCPE-162215
Saddled Pigs and Striders don't drop saddle with doMobLoot=false - MC-100042
Players/Mobs riding an entity (typically a boat, a minecart, a pig or a horse) never receive any knockback when attacked. - MC-270531
Opening the inventory when riding a pig or strider shows the player's inventory rather than the mob's - MC-269830
Continuously shearing a sheep or a snow golem or putting saddle on a pig or a strider cause the mobs to behave weirdly - MCPE-179942
Pigs dominate animal spawning in cherry groves - MC-270551
Mounting pigs or striders does not alter your rotation - MC-270197
The saddle on pigs and striders stays visible through their death animation - MC-260354
Brushing a Suspicious Sand with Loot Table related with Bastion Remnant makes you get "War Pig" Advancement - MC-257582
Mob spawners are not pig spawners by default anymore - MCPE-158261
Pinned pigs turn into zombie Pigmen - MC-252504
A ridden pig can't walk up one block with a carpet and moss carpet. - MCPE-117790
Dying Pig/Villager converts to alive Witch/Zombified Piglin - MCPE-22258
Zombie Pigmen spawned in with my pigs - MC-115068
Pigs & Potatoes - MCPE-20226
Can be pass through leaves when riding on a pig. - MC-107863
Pigs "like" potatoes instead of carrots - MCPE-16223
Pigs drop 0-2 porkchops when killed. - MC-96854
Players can control the direction of pig or horse heads - MC-97997
Pigs are tamable breedable with beetroot - MC-94463
Hurting a Cow/Pig/Chicken and similar mobs in creative mode will make them panic - MCPE-15917
Baby pig have the normal pig head - MCPE-14524
Cannot go to the Nether while riding a horse or pig - MC-139396
Pigs legs are moved one pixel behind - MC-131166
I was on a pig and I was in a chest and it did not suffocate me - MCPE-91983
mario mash-up pig men and villagers - MC-194763
'War Pigs' advancement can be triggered by opening a chest with corresponding loot tables, even though the chest isn't generated in bastions. - MC-85010
Pigs are bred with any consumable (potatoes, the new root etc) - MC-84767
Zombie Pig men always attacking - MC-68289
Pigs - MC-68464
Pigs don't get completely invisible - MC-600
Pigs cant swim - MC-29534
Pigs (without swords) spawn pigmen with swords when struck by lightning
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