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- MCPE-169661
Conduit particles display wrongly - MCPE-169980
Conduit does not damage piglins and hoglins, unlike in Java - MC-248499
Potion UIs displayed within the inventory don't have cyan outlines if the effects are granted by beacons or conduits - MCPE-171622
The conduit glitches in the decorated pot model - MC-263425
A strange bar appears above the Conduits - MCPE-175996
Conduits damage skeleton horses - MCPE-134436
Conduit hand position in first person is too low - MC-234674
Conduit attack speed is inconsistent with distance - MC-227227
Entities continue to take damage from conduits even after leaving the water - MC-152941
Players in spectator mode aren't affected by beacons or conduits - MCPE-43426
Conduit Power/Water Breathing allows player to not suffocate inside other blocks - MCPE-36539
Conduits will reset their directional position when reloaded - MCPE-55899
Conduit attack particle invisible - MC-135317
Conduit can kill the boss Wither - MCPE-35802
Attempting to use a waterlogged bed without the Conduit Power/Water Breathing effect will not give an error message - MCPE-35340
Cannot place conduit while aiming at the side of a block - MC-166470
Conduit effect brightens up area above land when underwater - MC-200531
/setblock coral/coral fan/kelp/kelp plant/conduit causes water to flow - MC-198923
Conduit only attacks one mob at a time - MC-197925
Powered Conduit doesn't render when viewed at some angles from outside of water on Fast or Fancy graphics - MC-222927
Conduits have the wrong color on maps - MC-218104
Conduit short ambient sound has no subtitle - MC-225247
Conduit does not play deactivation sound when broken, even if the conduit is activated - MCPE-34139
Conduit break texture not scaled - MC-261085
Sculk sensors are not activated upon conduits changing active state - MCPE-117722
Texture of multiple crops and the Conduit in all states are not loaded properly with both Nvidia RTX PBR texture pack and RTX on. - MCPE-157505
Small conduit rendering in player's hands - MCPE-150634
Targeted conduits are not highlighted when Outline Selection is disabled - MCPE-94126
The collision box of chests and conduits are incorrect - MC-259185
Kelp, seagrass, coral, dead coral, coral fan, dead coral fan and conduit can hold water from flowing - MCPE-164597
Mob Head and Conduit cannot be placed on some non-solid blocks - MC-131022
Conduits float when held in the player's hand - MC-189162
Applying an effect with particles hidden will be unhidden by beacons, conduits and dolphins for the same effect - MC-260807
Conduit effect duration is not shown as infinite when in range - MCPE-156792
Conduit does not increase underwater viewing distance. - MC-262599
Elder guardians and guardians like to be near the light source when they are idle in the water, even if it is the conduit that will cause them harm - MC-262594
Conduits placed via commands are waterlogged by default - MCPE-134455
Conduit range is not what it should be possibly bugged - MC-153435
Conduit can transfer effects through air and other non-aqueous media. - MCPE-40511
Weirdly specific Block requirements for Conduits - MC-145359
Extreme Haste when given Conduit Power effect in latest snapshot - MC-130321
Witches have conduit resistance - MCPE-35844
Cured Zombie Villagers Drown within Range of Active Conduit - MC-128661
Conduits don't work with slabs - MC-225248
Mobs killed by a conduit do not drop rare drops, spider eyes, or experience - MC-265047
When raining, conduits cannot attack entities standing inside/beside non-full blocks - MC-265046
Conduit Power cannot apply to entities in the rain while inside/next to non-full blocks - MC-225044
Standing in water cauldron gives no effect when near an active conduit - MC-193044
Conduit block get rotated when activated then stopped - MCPE-169732
Conduit is black
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