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- MC-152589
Bad Omen effect doesn't trigger if the pillager captain dies by fire after being hit by the player (flame bow or fire aspect sword) - MC-151085
Raid wave and bad omen - MC-151664
Bad Omen not given when pillager captain dies from fall damage after player hits it - MC-151214
Bad Omen is sometimes not applied to player when patrol leader is killed by a tipped arrow of harming - MCPE-45753
Totem/bad omen effect overlays are squashed vertically - MCPE-167246
Bad omen allows you to start 2 raids - MCPE-180300
Raid just happens when player walk into village with Bad Omen without turning Bad Omen into Raid Omen for 30s. - MC-170462
Bad Omen is considered a positive effect in potion item tooltips - MC-253884
Particles produced from the bad omen effect being consumed cannot be seen by other players - MC-270768
Bad omen can convert into raid omen in the Nether - MC-270655
Gamerule disableRaids does not prevent bad omen effect from turning into raid omen - MC-270024
When drinking ominous bottles, bad omen of higher levels can be overriden by lower amplifiers - MC-270962
Bad Omen effect particles no longer appears after drinking ominous bottle - MCPE-180754
Bad Omen effect particles no longer appears anymore - MC-262756
Bad omen is not granted when pillager captains are killed by trusted foxes - MC-229198
Killed pillager patrol leader no longer give 1-3 level of bad omen - MC-233855
When there are villagers in a mansion, there is a chance for a raid to start, if you have Bad Omen. - MC-226330
Hotbar indicator for bad omen when naturally obtained is not hidden - MC-212548
Pillager Captain not giving bad omen - MCPE-84706
Raids still occur despite person with Bad omen not online - MC-171496
Why is a bad omen given only for thirty seconds? - MC-173578
Nonplayer Entities that are given the Bad Omen effect can't trigger raids - MCPE-50370
When you walk into a village with the Bad Omen effect, no pillager raid initiated - MC-157178
Patrol Leaders spawned in a raid don't give Bad Omen effect when within bounds of a village - MCPE-46641
Getting Bad Omen naturally displays potion particles - MC-141723
Bad Omen effect eventually goes away on its own - MC-141107
When the player kills the patrol leader in the creative mode, it will give Bad Omen effect - MC-139946
Players can cure Bad Omen with milk - MC-141875
The Bad Omen effect given by pillagers doesn't display its duration properly - MC-192098
Bad Omen effect's particles does not appear when Player kills a Pillager Captain - MCPE-95939
Killing pillager captain with Fire Aspect still gives you Bad Omen - MCPE-89359
The Bad Omen Effect is giving off green particles instead of white - MC-270715
Non-player entities will play an event unique sound effect when applying the bad, raid or trial omen effect - MC-269950
When applying a higher level of the bad omen effect that you already possess using commands or custom potions, the Minecraft event sound "minecraft:event.mob_effect.bad_omen" does not play - MC-245079
Axes in bad omen icon have different color than iron axe item - MCPE-152774
Raid will not start when entering a village with bad omen whilst riding a minecart - MCPE-152846
Captains don't give bad omen when defeated - MC-175107
It's possible to get Bad Omen VI in Survival mode - MCPE-55282
Bad Omen effect is not given if captain killed by thorns enchantment - MC-146835
Illager captain spawned from raids will still give the bad omen effect to its killer, causing raids to never end - MCPE-45060
Killing a pillager captain and entering a village with the Bad Omen effect won't grant the achievements "We're being attacked" and "I've got a bad feeling about this" achievements - MCPE-45817
Particle color for Bad Omen is white instead of dark green - MC-139798
Bad Omen disappears upon entering villages in spectator mode - MC-141453
Patrol leader killed by tamed wolf doesn't give you the bad omen effect - MC-139739
Bad Omen's icon is bugged in Programmer Art - MCPE-42911
Bad Omen shows infinite time, and always activates after killing a pillager and drinking milk, and quitting then reloading the game - MC-269963
Bad Omen is not removed when experimental features are disabled - MC-270021
Drinking a single ominous bottle in survival doesn't grant bad omen with the correct amplifier
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