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- MC-379
spawn-animals and spawn-npcs=false removes all villagers and prevents summoning new mobs - MC-1673
Several mobs can pop off paintings, item frames and leads and destroy minecarts, armor stands and anything in item form even when mobGriefing is turned off - MC-3266
Your experience level overflows once it exceeds the integer limit - MC-3697
TNT submerged in water can destroy item frames, paintings, armor stands, and other similar entities - MC-4665
Anvil consuming 2 unbroken items of the same kind when renaming them - MC-13246
On certain enchanted items, the Anvil will display a "too expensive" message before attempting to repair, combine, or rename them - MC-14800
When zombie villagers, husks, drowned or zombified piglins are damaged, they spawn regular zombie reinforcements - MC-16829
The horse armor model does not show the enchantment glint effect - MC-38022
Order of rendering translucent block faces fails to update with camera position - MC-39263
Cannot set horizontal Motion for squid on land - MC-49628
When in spectator mode the head overlay shows even if it is set not to show in the skin customisation options - MC-51905
Horse model in inventory doesn't follow mouse cursor correctly if horse is facing south - MC-53602
Projectiles don't collide with the world border - MC-54532
Sneaking while falling on Slime Blocks inflicts fall damage - MC-58294
Squids and glow squids do not collide properly with solid blocks - MC-59471
String can be duplicated using tripwire hooks - MC-64265
Teleporting passengers does not dismount them - MC-72494
In Statistics screen 'm' is the same unit for both minutes and meters - MC-73178
Villagers' "CanPickUpLoot" tag cannot be set to zero - MC-75494
Lead item drop is not affected by doEntityDrops gamerule - MC-86252
Shields can continue to block after entity changes dimensions due to client and server desync - MC-88967
Most NBT tags are not kept when a mob converts to another mob - MC-89883
Squid and glow squid collision error and rubberbanding - MC-92875
Collisionless blocks ignore entities with high velocity - MC-101376
Elytra appearance doesn't update in 1st person mode; only in 3rd person - MC-108323
Underlines in chat and /title command intersect each other, causing an ugly effect when fading - MC-110386
Certain mobs attack themselves when targeted by a mob of the same type - MC-112257
Some NBT tags require the correct suffix - MC-116618
Dropping items rapidly inside the "Survival Inventory" tab in creative mode deletes items - MC-119369
Boats crash/break and can kill their passengers when falling certain distances - MC-120417
Incorrect dragon egg block model - MC-121013
"Followrange" Attribute only targets mobs on (roughly) the same y level. - MC-123739
Recipe book entries are no longer sorted in any meaningful manner - MC-123742
Eyes of Endermen turn white when they are looking up during the day - MC-124331
Redstone lamps do not show on maps - MC-125642
Bone meal is consumed when used on fern, grass and seagrass even if it cannot grow - MC-127995
You can use bone meal on sea pickles in situations where no sea pickles will grow - MC-129055
Issues breaking tripwire with shears - MC-129298
Drowned don't chase you if they are in 1 block deep water - MC-129826
["shade": false] is missing from potted cross models, resulting in most potted plants appearing darker than they should - MC-130097
Tropical fish fin UV mapping wrong - MC-131215
Cannot teleport an entity which is in a boat - MC-132804
Low follow range attribute also affects mobs' idle wandering range - MC-133862
Optimize world screen backup button has inaccurate text - MC-134626
Squids/glow squids bounce up and down in bubble columns, teleporting high up in the air - MC-135898
Teams are not retained when a mob converts to another mob - MC-135971
Can't use CTRL+Q in crafting table - MC-137053
You cannot set the "CanBreakDoors" NBT tag of drowned to "1b" - MC-144327
The bottom face texture of a blaze's rods is the same as their top face texture - MC-144761
Animated texture interpolation ignores alpha channel during transition from/to transparent pixels
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