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- MC-13103
Texture Z-Fighting at Wolf/Dog/Cat snout - MC-53312
Illager/(zombie) villager/witch robes don't render the last two rows of pixels - MC-106627
Leather cap texture overlay doesn't align correctly - MC-141064
Cleric collar z-fighting - MC-166686
Villagers with taiga outfits show Z-fighting around their neck - MC-208597
Boats ridden over wool are detected by sculk sensor - MC-208771
Projectiles landing on wool trigger sculk sensors - MC-210712
Sculk sensors are not activated upon backwards movement in a boat - MC-210901
Sculk sensors are not activated upon entities sliding on ice - MC-224709
Full armour icon doesn't match empty armour icon - MC-226761
Parity issue: Goats don't drop horns - MC-248161
Weaponsmith zombie villager texture has leftover pixels from the regular weaponsmith texture - MC-248292
Llama uses pre-1.14 chest texture - MC-248555
Mismatches within (zombie) villager textures - MC-248556
Savanna Zombie Villager missing a body texture - MC-248557
Savanna villager body defines pixels identical to base villager texture - MC-248561
Vindicator's crossed arms element has miscolored pixels on the faces touching the other arm elements - MC-248562
Iron golem has unused pixels in the texture - MC-249032
Fence item model's bars inconsistent with placed block - MC-249039
"Half" armor bar icon texture is incorrect - MC-249190
Sculk blocks don't drop experience orbs when blown up - MC-249192
Mangrove propagules break lily pads and frogspawn directly above them when attempting to grow - MC-249262
Sculk cannot replace soul sand or mud when mobs die on top of them - MC-249601
Z-fighting occurs on a Warden's tendrils when clicking - MC-249669
tadpole.png has unused frog egg texture - MC-249745
If allay is holding an item, it can be equipped with armor using a dispenser - MC-249780
Blocks that require support can generate floating in ancient cities - MC-249919
Pillar in Ancient City can generate with waterlogged stairs - MC-249962
Exploding an End Crystal doesn't produce explosion vibration - MC-250000
Allays and villagers create ghost items when they take items from a stack and cannot fit the whole stack in their inventory - MC-250027
Allays ignore the dimension when checking for liked note blocks - MC-250075
The inner two planes in mangrove roots are smaller than they should be - MC-250076
Shading is disabled for the two inner planes in mangrove roots, even though it isn't for all the other planes - MC-250165
Doing /locate stronghold in some single biomes causes an unexpected error - MC-250171
Warden Sonic Boom attack can be completely mitigated by shields - MC-250240
Z-fighting can be seen around the backs of frogs when they open their mouths - MC-250243
Warden sonic boom attacks can hit endermen, shulkers or players who have finished eating chorus fruit and players who have used ender pearls within range, even if they have teleported - MC-250288
Some blocks in Ancient City structures can only be covered by sculk veins and can't be converted into a sculk block - MC-250321
Flying and aquatic mobs pathfinding in certain blocks cause crash || The game crashed whilst ticking entity Error: java.lang.NullPointerException: Cannot invoke "dnm.a()" because "$$1" is null - MC-250331
Chunk rendering is glitchy / incorrect when redrawing - MC-250339
Paintings are off-centered in multiplayer servers - MC-250379
Teleporting armor stands results in visual desync and abnormal behavior - MC-250396
/locatebiome command displays Y-axis of -64 in certain cave biomes, causing the player to die when teleported - MC-250400
Blocks and items can cause the world to render invisibly - MC-250411
Sculk can spread in ancient city structures and replace soul sand with fire on top, extinguishing fires - MC-250429
Narrator improperly narrates chat - MC-250460
The rendering of players is delayed for others - MC-250921
Spawners do not drop experience when blown up
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