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  1. Bug MC-7200
    Cave/tunnel generation may cut tunnels a bit too soon (fix included)
  2. Bug MC-29274
    Withers will not pursue players in survival mode unless attacked
  3. Bug MC-30560
    River through Eroded Badlands biome generates floating rock formations at water surface
  4. Bug MC-54545
    Client render distance doesn't adjust to server render distance if they are different, causing faulty chunk loading
  5. Bug MC-65628
    Desert pyramids generate underground when using amplified or custom terrain
  6. Bug MC-72831
    Water lakes can generate in deserts
  7. Bug MC-85975
    Slimes don't spawn in the swamp hills biome
  8. Bug MC-101913
    The Ctrl+PickBlock on a blank sign still opens the GUI upon placement
  9. Bug MC-101917
    Andesite, diorite and granite won't generate above a height of about 80
  10. Bug MC-123277
    Too long scoreboard objectives and team names are not detected when commands are parsed
  11. Bug MC-125033
    Old cave and ravine generation gets cut off unnaturally on chunk borders near water
  12. Bug MC-126133
    Undercover ravines sometimes generate cut off at chunk borders
  13. Bug MC-129266
    Jagged ocean transitions and slower biome generation
  14. Bug MC-132175
    Beaches generate along Swamp Hills when bordering an ocean
  15. Bug MC-132429
    Sand beaches generate when bordering Gravelly Mountains biomes
  16. Bug MC-134407
    Ocean ravines spawning underground with a stone roof on top
  17. Bug MC-138801
    The interactions between a biome and another biome and its variants are inconsistent
  18. Bug MC-140151
    Modified Jungle Edge biomes only generate when a Jungle borders a Swamp Hills biome
  19. Bug MC-140690
    Giant Spruce Taiga Hills has no difference with Giant Spruce Taiga
  20. Bug MC-159025
    Drowned do not spawn in warm ocean biomes
  21. Bug MC-160710
    Chat messages written while sleeping are deleted after waking up
  22. Bug MC-166238
    Trees can generate on mycelium
  23. Bug MC-166423
    Splash water bottles don't damage endermen
  24. Bug MC-167277
    Swamp hills doesn't naturally generate seagrass
  25. Bug MC-175929
    Ice spikes get cut off below height limit on AMPLIFIED worlds
  26. Bug MC-182362
    Score callbacks with a too long name break callback chain
  27. Bug MC-186042
    Plains biome is always generated when a swamp borders a desert, snowy tundra or snowy taiga
  28. Bug MC-188096
    Gravelly Mountains+ is no different than Gravelly Mountains
  29. Bug MC-190363
    Some biomes generate as "Single biome" worlds in "Floating islands" world type
  30. Bug MC-199298
    Strongholds don't generate in Bamboo Jungles
  31. Bug MC-200230
    Anomalous stripes/grid ice generation in frozen ocean biome
  32. Bug MC-202376
    Rabbits, instead of spawning on snow blocks, spawn on snow layers
  33. Bug MC-208352
    Dark Forest Hills doesn't generate small patches of Plains or Sunflower Plains, but Dark Forest does
  34. Bug MC-208353
    Several Hills biomes do not generate sporadically replacing patches of their regular biome counterparts
  35. Bug MC-208601
    Axolotls do not avoid danger when pathfinding
  36. Bug MC-212113
    Glow Lichen can generate underwater whilst not in a cave
  37. Bug MC-213779
    FPS drops when looking up in a tall world (4064 blocks)
  38. Bug MC-214335
    Flower forest is much steeper than regular forest
  39. Bug MC-214783
    Oceans generate with stone floors
  40. Bug MC-214797
    Pointed dripstone can generate floating at transitions between local water levels
  41. Bug MC-214799
    Aquifiers sometimes create air pockets
  42. Bug MC-214864
    Hard edges when new caves generate near surface
  43. Bug MC-215062
    Wierd aquafier barrier generator and water in incorrect states
  44. Bug MC-215296
    Mineshafts often don't generate in floating island worlds
  45. Bug MC-215876
    Dirt can generate below y=0 from mineshafts
  46. Bug MC-216362
    Jukeboxes that have been placed don't stack with jukeboxes that have not been placed
  47. Bug MC-216448
    River generates over a ravine
  48. Bug MC-216784
    Ruined Portals don't generate below y=0
  49. Bug MC-216952
    Some chunks interrupting with cave systems filled with blocks
  50. Bug MC-216967
    Kelp & Seagrass can generate in aquifers
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