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- MC-849
Eating a food item / drinking potion / curing zombie / feeding animal has a chance of also consuming a second food item / potion without any animation - MC-2958
Custom mobs and normal Vexes drop equipped items with looting despite DropChances set to 0 - MC-3984
A re-created Hardcore game isn't Hardcore unless you cycle through game modes and reset it to Hardcore - MC-10209
'Allow Cheats' and 'Bonus Chest' buttons get unlocked after entering superflat/buffet customization options - MC-13884
Hanging snow golems don't throw snowballs - MC-15862
Dying enderman teleports away if falls into water; takes experience to the teleportation destination - MC-28447
Speed effect stops working after switching dimensions but resumes after sprinting - MC-29386
Health boost not showing additional hearts when switching dimensions - MC-30646
Hardcore game is not deleted - MC-42248
Placing lily pads does not have a hand animation in third-person - MC-47091
Slimes, Magma Cubes, Ocelots, and Iron Golems don't use generic.attackDamage Attribute - MC-60634
Spawn egg 'use' animation not shown when using on animal - MC-63720
Banners don't move in wind when over certain "Time" value of the level.dat - MC-74762
Chunks Swapping - MC-88014
Interacting with shears on sheep always uses item in off-hand as well - MC-88179
Armor bar disappears after changing dimension until GUI update - MC-88209
Endermen make stare sound even when provoked by attacking - MC-93827
Clicking with meat on wolf / fish on ocelot to breed also causes it to sit / stand up - MC-93841
Right clicking on a tamed wolf, ocelot or parrot causes it to sit / stand up and uses item - MC-96521
After clicking "Delete World", hardcore world still runs in background - MC-99779
Right-clicking creeper with flint and steel uses item in off-hand as well - MC-101700
Missing server-side check in enderman teleport - MC-101725
Enderman takes continuous damage from cacti and magma blocks - MC-102267
Guardian(Elder) / squid / silverfish / endermite / bat on the magma block not to hurt - MC-103313
Hitbox of slime and magma cube is offset for some seconds - MC-107941
Shooting, summoning or editing an arrow and reloading the world gives potion particles - MC-110907
Curse of vanishing doesn't work in some places - MC-114715
Mobs picking up items can drop their current item even with drop chance of 0 - MC-115567
Enderman stare sound doesn't play if enderman was spawned less than 20 seconds ago - MC-115643
Can't hear punching blocks with 'Friendly Creatures' volume off - MC-117914
Entities crossing dimensions through nether portal causes tremendous lag - MC-120558
Advancement trigger consume_item not working for single potion item stack - MC-123307
'/execute store' can modify player data inside item "tags" of their Inventory or EnderItems - MC-123686
Old chests disappear when updating to 1.8+ - MC-125810
Carved pumpkin can't be enchanted in survival mode - MC-125880
Recipe book rejects bows with Damage:0 tag when crafting dispensers - MC-127094
Arm animation is not executed in certain circumstances - MC-132445
Spawn eggs used on water do not display a hand animation - MC-133255
Cartographers generate maps for existing Mansions and Monuments rather than unexplored ones - MC-135098
Animal spawn eggs occasionally spawn baby animals - MC-136074
Enderman can teleport onto waterlogged blocks - MC-136352
Tools from creative inventory/crafting don't have Damage:0 set until relog - MC-136470
Buckets' CanPlaceOn NBT check is applied to the block behind - MC-137297
Clicking "Leave server" after dying on hardcore multiplayer does not disconnect you from the server - MC-142848
Hitbox and eye level of polar bear is not adjusted when attacking - MC-142918
The stonecutter does not allow custom recipe inputs to be shift-clicked in - MC-144688
Projectiles (snowballs, etc) do not preserve item data if using the item depletes the stack - MC-144766
Chunks stop rendering in respawn screen - MC-145179
data modify modifies player item data but shows error message - MC-145587
Endermen will teleport into water (without taking damage) to dodge a projectile
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