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MC-7200
Cave/tunnel generation may cut tunnels a bit too soon (fix included)MC-29274
Withers will not pursue players in survival mode unless attackedMC-30560
River through Eroded Badlands biome generates floating rock formations at water surfaceMC-54545
Client render distance doesn't adjust to server render distance if they are different, causing faulty chunk loadingMC-65628
Desert pyramids generate underground when using amplified or custom terrainMC-72831
Water lakes can generate in desertsMC-85975
Slimes don't spawn in the swamp hills biomeMC-101913
The Ctrl+PickBlock on a blank sign still opens the GUI upon placementMC-101917
Andesite, diorite and granite won't generate above a height of about 80MC-123277
Too long scoreboard objectives and team names are not detected when commands are parsedMC-125033
Old cave and ravine generation gets cut off unnaturally on chunk borders near waterMC-126133
Undercover ravines sometimes generate cut off at chunk bordersMC-129266
Jagged ocean transitions and slower biome generationMC-132175
Beaches generate along Swamp Hills when bordering an oceanMC-132429
Sand beaches generate when bordering Gravelly Mountains biomesMC-134407
Ocean ravines spawning underground with a stone roof on topMC-138801
The interactions between a biome and another biome and its variants are inconsistentMC-140151
Modified Jungle Edge biomes only generate when a Jungle borders a Swamp Hills biomeMC-140690
Giant Spruce Taiga Hills has no difference with Giant Spruce TaigaMC-159025
Drowned do not spawn in warm ocean biomesMC-160710
Chat messages written while sleeping are deleted after waking upMC-166238
Trees can generate on myceliumMC-166423
Splash water bottles don't damage endermenMC-167277
Swamp hills doesn't naturally generate seagrassMC-167800
Rabbits do not spawning on snow block, podzol and coarse dirt.MC-175929
Ice spikes get cut off below height limit on AMPLIFIED worldsMC-182362
Score callbacks with a too long name break callback chainMC-186042
Plains biome is always generated when a swamp borders a desert, snowy tundra or snowy taigaMC-188096
Gravelly Mountains+ is no different than Gravelly MountainsMC-190363
Some biomes generate as "Single biome" worlds in "Floating islands" world typeMC-199298
Strongholds don't generate in Bamboo JunglesMC-200230
Anomalous stripes/grid ice generation in frozen ocean biomeMC-202376
Rabbits, instead of spawning on snow blocks, spawn on snow layersMC-208352
Dark Forest Hills doesn't generate small patches of Plains or Sunflower Plains, but Dark Forest doesMC-208353
Several Hills biomes do not generate sporadically replacing patches of their regular biome counterpartsMC-208601
Axolotls do not avoid danger when pathfindingMC-212113
Glow Lichen can generate underwater whilst not in a caveMC-213779
FPS drops when looking up in a tall world (4064 blocks)MC-214335
Flower forest is much steeper than regular forestMC-214783
Oceans generate with stone floorsMC-214797
Pointed dripstone can generate floating at transitions between local water levelsMC-214799
Aquifiers sometimes create air pocketsMC-214864
Hard edges when new caves generate near surfaceMC-214989
Mineshafts platforms can generate floatingMC-215062
Wierd aquafier barrier generator and water in incorrect statesMC-215296
Mineshafts often don't generate in floating island worldsMC-215876
Dirt can generate below y=0 from mineshaftsMC-216362
Jukeboxes that have been placed don't stack with jukeboxes that have not been placedMC-216448
River generates over a ravineMC-216784
Ruined Portals don't generate below y=0
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