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MC-19690
Reducing maxHealth / max_health can cause fake deathMC-65587
Lag spike while loading player head textures/player skinsMC-99680
Heart jittering effect doesn't take absorption into accountMC-104897
End crystals placed on exit portals generated before 1.9 do not respawn the ender dragonMC-117708
Credits background jittersMC-118757
Increasing Game State Rain Level values make the game increasingly laggier and distorts UIMC-130523
Void World spawns you at y=0 even if you entered 64 air blocks in customizationMC-148809
Structure block data length limited to 12MC-163945
Intersecting structures can create corrupted block entities (spawner / chest)MC-189336
Shifting around servers in the server list crashes the game (ArrayIndexOutOfBoundsException)MC-190952
Apostrophe in "Developers of Mo' Creatures" heading is inconsistent with other apostrophes in creditsMC-192889
When placing certain heads or putting them in entities' head slot the game stuttersMC-197942
Leaves change to stone near Lava Pool (Recurrence of MC-48340)MC-198957
End Portal Frames change to Stone near Lava PoolMC-202249
Angering passive mobs in new nether chunks very far away from previously generated chunks, then entering a nether portal causes server to completely freezeMC-203131
Setting the weight in Template Pool to high values will lag world and can cause out of memory error.MC-203558
Lighting a candle is sometimes delayedMC-203661
Flowing liquids look very dark through tinted glassMC-203704
Candles don't show flame animations when particles are set to "Minimal"MC-204649
Amethyst blocks don't make chime sounds when walked on by certain mobsMC-205035
Powder Snow Bucket is not grouped with Snowball or buckets in creative inventoryMC-208604
While the mainhand is empty and there's a loaded crossbow in the offhand, the mainhand will appear invisibleMC-209819
Server crash when pathfinding to player that is teleporting awayMC-211601
Entities are loaded after scheduled ticks are processed causing detector rails, pressure plates, etc. to turn offMC-212142
Applying glow ink on signs doesn't render the text bright without also having applied a custom colorMC-212146
Glow lichen can generate floating inside underground structuresMC-212207
Geodes generating inside icebergsMC-213062
A ruined portal generated in an end portalMC-213799
Dripleaf isn't properly held in the player's handMC-214057
Entities no longer showing flame animation when in water/lava at the same timeMC-214636
Small dripleaf leafs can overlap each other and cause z-fightingMC-214684
Azaleas cannot be placed in flower potsMC-216276
Lava pools break bedrock with custom world generationMC-218112
SynchedEntityData is using locks incorrectlyMC-218831
Lots of missing shaders in the game assetsMC-218972
The glowing effect outline omits parts of entities if the entity is invisibleMC-219762
More performant noise blending algorithm in BlendedNoiseMC-221554
When searching, the goat spawn egg appears in the middle of the different boat typesMC-221819
Inconsistency: Enderman is able to pick up flowering azalea leaves, while unable to hold other types of leavesMC-221820
Inconsistency: Enderman is able to pick up flowering azalea, while unable to hold normal azalea bush.MC-223021
glShaderSource fails on some AMD drivers resulting in a crash on 1.17MC-223843
Mycelium inside enderman_holdable.json twiceMC-224159
Absorbtion hearts don't have the wither heart effectMC-224349
Attempting to save multiple debug profiles during the same second fails to properly save all but the first profileMC-224445
Reloading resource packs with fabulous graphics causes screen to become black, after a few times causes crash for AMD driversMC-224778
Game crashes when there is a block with no facing block state in #wall_corals and a warm ocean tries to generateMC-224861
Falling blocks disappear for a moment when landingMC-224862
Azalea and Flowering Azaleas can take bone meal despite being on clayMC-225010
Closing the inventory in creative mode while having an item on the cursor turns it into a ghost itemMC-225129
Players do not despawn until they respawn
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