Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-99650

Nether portals break in a ripple pattern, causing performance issues

    XMLWordPrintable

Details

    • Bug
    • Status: Resolved
    • Resolution: Fixed
    • 1.16.100.56 Beta, 1.16.100.55 Beta
    • 1.16.100.57 Beta
    • None
    • Community Consensus
    • Windows
    • 407776

    Description

      1.16.100.55 introduces a change listed as:

      "Portal blocks placed with /setblock or /fill commands that are not part of a valid portal structure will only exist for 1 second before they are removed"

      The change results in portals breaking in a ripple pattern, which generates increased amounts of lag by checking for valid conditions.

      The portal breaking is also disparity with Java Edition, which breaks them all at once by doing the check beforehand

       
      The problem appears to occur due to portal blocks now using pendingTicks rather than instant updates

       

      How to reproduce:

      1. Create a big nether portal
      2. Break the nether portal

      Expected results:

      All of the portal blocks break simultaneously.

      Actual results:

      The portal blocks break one after another in a "ripple" pattern.

      Attachments

        Issue Links

          Activity

            People

              navynexus navynexus
              Votes:
              50 Vote for this issue
              Watchers:
              17 Start watching this issue

              Dates

                Created:
                Updated:
                Resolved:
                CHK: