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  1. Minecraft (Bedrock codebase)
  2. MCPE-98073

Animal mobcap is 4 instead of 8

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.18.10.24 Beta, 1.17.11 Hotfix, 1.16.21, 1.16.20, 1.16.40 Hotfix, 1.16.100, 1.16.200, 1.16.210, 1.16.221 Hotfix, 1.17.2 Hotfix, 1.18.0, 1.18.2 Hotfix, 1.19.0, 1.19.30, 1.20.51 Hotfix, 1.21.30.22 Preview, 1.21.21 Hotfix
    • None
    • Confirmed
    • Multiple
    • 419090, 1210794

      Steps to reproduce

      1. Load Animal Spawn Test World.mcworld. The player is standing 24 blocks above a 4 chunk x 4 chunk platform in a meadow biome. Only the platform is within spawn range of the player. Command blocks keep a count non-player mobs and rabbits. Above the player there is a repeat command block that can be toggle on to constantly kill all non-rabbit mobs.
      2. Watch the platform and scoreboard for a few minutes.
      3. Turn on the repeat command block above your head and continue watching the platform and scoreboard for a few more minutes.

      Expected result

      Up to at least 8 mobs can spawn on the platform before spawning stops, since that is the highest max herd size in any spawn_rules json file in the game. Sometimes rabbits spawn in groups of 5 or 6 since based on the spawn_rules\rabbit.json spawn giving them a max herd size of 6 in the meadow biome.

      Observed result

      Spawning stops when there are 4 animals on the platform. Rabbits never spawn in groups larger than 4. animals spawning in meadow.mp4

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              Created:
              Updated:
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