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  1. Minecraft (Bedrock codebase)
  2. MCPE-97797

Textures for bows and throwable items such as splash potions, ender pearls, etc. defaults to normal textures regardless of texture pack set to current world

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.16.21, 1.16.20
    • None
    • Unconfirmed
    • Multiple

      Title says it all. No matter what texture pack me or other players have set to worlds, bows (not crossbows) and throwable items including (but not limited to):

      • Eggs
      • Ender Pearls
      • Eyes of Ender
      • Snowballs
      • Splash Potions
      • Lingering Potions

      Are reverted to the normal textures, regardless of the texture pack currently applied to the world. Recreating this glitch is easy, as it happens to us constantly. All you have to do is join your own or someone else's world that has a texture pack applied, and the textures for bows and throwable items won't have said texture pack applied to them.

      This is an issue across multiple platforms, as I play on Nintendo Switch and I have a few friends playing on Xbox that also have this issue. I'm not sure about PS4 or other platforms, though. This bug has been around for a while (not sure how long) as we were getting it before the 1.16.2 hotfix. In the images attached, you can see the clear difference in visual style between certain items. The texture pack I am using is the Natural texture pack (which you guys should consider updating to include Nether Update textures, by the way).

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        2. IMG_1495.JPG
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        3. IMG_1496.JPG
          IMG_1496.JPG
          1.78 MB

            mm2004 Jack A.
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              Updated:
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