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Bug
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Resolution: Invalid
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None
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1.16.20
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None
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Unconfirmed
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PlayStation
I converted my world onto the Bedrock version of PS4 from the “console minecraft version”. As usual it’s on the list of worlds I have but every time I try to load into it, the world loads but after 30 seconds to a minute my application crashes. It doesn’t save what I do (like walk around or place anything etc) even with the auto save icon appearing (occasionally).
I’ve tried to convert it again numerous times but as soon as I launch the world, it immediately crashes my application. No matter how many times I try loading the world this happens. I’ve even tried copying the saves in case that makes a difference but it didn’t. It does take quite a bit for the world to launch, like a minute or two where it just says generating world or loading resources.
Attached is a picture of the error message I receive and a video of what happens when I launch the world which leads to the application crashing. I’ve reduced my render distance, change my texture pack to default and changed the world settings too in case there’s an issue with loading so much at once (like entities etc) but still this made no difference.