-
Bug
-
Resolution: Unresolved
-
None
-
1.17.20.23 Beta, 1.17.10, 1.16.220.50 Beta, 1.16.210.58 Beta, 1.16.210.55 Beta, 1.16.210.54 Beta, 1.16.210.53 Beta, 1.16.210.50 Beta, 1.16.200.57 Beta, 1.16.200.53 Beta, 1.16.100.56 Beta, 1.16.100.54 Beta, 1.16.100.52 Beta, 1.16.20, 1.16.40 Hotfix, 1.16.100.59 Beta, 1.16.100, 1.16.200, 1.17.2 Hotfix, 1.18.1 Hotfix, 1.18.31
-
None
-
Confirmed
-
Windows
-
292824
Summary
When waterlogging a non-full block (ladder, lever, upside down stair) the bottom texture of the water is not rendered.
Steps to reproduce...
- Build an enclosed space where you can waterlog a block without it flowing using ladders (example below)
- Waterlog a ladder you can see beneath
- Observe the bottom of the waterlogged block
- Break the waterlogged ladder and note that the bottom water texture appears
What I expected to happen...
The water texture should show on all sides.
What actually happened...
The water texture does not show the bottom side (or the sides against the wall)
Notes
- Works as expected in Java.
- is duplicated by
-
MCPE-83710 Water invisible on bottom of water logged blocks
- Resolved