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  1. Minecraft (Bedrock codebase)
  2. MCPE-95941

Boat completely desyncs client and server side

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.16.100.55 Beta
    • 1.16.100.54 Beta, 1.16.100.53 Beta, 1.16.100.51 Beta
    • None
    • Confirmed
    • Windows
    • 395292

      Example case 1: Underwater boats

      1. Place boats underwater;
      2. They stay in place, they don't float to the surface like they used to;
      3. If you try to enter the boat, it seems to not work at first. However, it still functions like a normal boat would. Although you can still move around, the boat is your real position. Watch the attached video.

      Example case 2: Lead

      1. Place a boat anywhere;
      2. Use a lead on it and try to move it;
      3. It stays in the same place. The lead never breaks even though the player seems to be far from the boat.

      Notes: Relogging causes all boats to appear in the correct location.

            LateLag [Mod] LateLag
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              Created:
              Updated:
              Resolved:
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