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  1. Minecraft (Bedrock codebase)
  2. MCPE-95568

Mobs max spawn radius is now 44 blocks at all sim distance

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 1.16.20, 1.16.40 Hotfix
    • Fix Version/s: 1.16.100.57 Beta
    • Labels:
    • Confirmation Status:
      Confirmed
    • Platform:
      Multiple
    • ADO:
      395104

      Description

      The fix to MCPE-79359 makes no mobs spawn beyond a radius of 44 blocks. According to the 1.16.20 changelog and tweets from Mojang representatives this is not supposed to happen when the simulation distance is set at 6 or greater. R44 is intended behavior only on sim 4 but it occurs at all simulation distances.

      To test:

      1. Create a flat world with sim 6 or greater
      2. Repeat command block with: execute @e[type=creeper] ~~~ setblock ~ ~-1 ~ concrete 0
      3. From the above block -> chain command block with: kill @e[type=creeper]
      4. Repeat command block: kill @e[type=!creeper]
      5. Afk and check that nothing spawns beyond r44

      This issue has a severe impact on mob farms: the area of a circle with r54 is 9161 and with 44 is 6082, minus the area of a circle with 24 = 1809, that's a loss of 42%

       

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              Reporter:
              igoticecream Pedro
              Votes:
              54 Vote for this issue
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                Dates

                Created:
                Updated:
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