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  1. Minecraft (Bedrock codebase)
  2. MCPE-94251

Glass turns gray and non-transparent beyond simulation distance.

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: 1.16.1
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Unconfirmed
    • Platform:
      Xbox

      Description

      Glass is not render properly outside the Simulation Distance on realms, and render distance on local game saves on the Xbox One X.  The screen shots are from my Xbox One X, where you can see the glass looks gray, compared to my Win 10 and Nintendo Switch using the same account and same settings, (14 Chunk rendering distance).  

        Attachments

        1. Nintendo Switch.jpg
          2.25 MB
          Jeffrey Gordon
        2. WIN_20200731_16_20_32_Pro.jpg
          2.51 MB
          Jeffrey Gordon
        3. WIN_20200731_16_21_05_Pro.jpg
          2.60 MB
          Jeffrey Gordon
        4. Win10.png
          4.77 MB
          Jeffrey Gordon

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              Reporter:
              ShepGordon Jeffrey Gordon
              Votes:
              2 Vote for this issue
              Watchers:
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                Dates

                Created:
                Updated:
                Resolved: