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Bug
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Resolution: Incomplete
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None
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1.15.0.11 RTX Beta
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None
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Unconfirmed
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Windows
Working on adding some emissive colour to the redstone ore block.
Emissive colour on map applied only to red portions of the map but the emissive light cast is more white than red (red very close to the block, but a large white cast as well - as if the map is still casting from the grey portions of the texture even though the green channel is full black everywhere the red is not.