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Bug
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Resolution: Unresolved
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None
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1.17.10, 1.16.210.55 Beta, 1.16.1, 1.17.41 Hotfix
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None
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Confirmed
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Multiple
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579747
Steps to reproduce
- /summon skeleton
- /effect @e[type=skeleton] fire_resistance 10000 (so that it doesn't burn up in the day)
- /gamemode s
- Let the skeleton shoot once, then run away before it can shoot again
- Wait for the skeleton to catch up
→ The skeleton instantly shoots again when it is within range
When skeletons lose sight of a player they keep their arrows charged, but they fire instantly when they see another target
- relates to
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MCPE-45311 Ghast holding onto its fire charge till the player re-enters it’s vicinity.
- Open