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Bug
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Resolution: Fixed
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1.16.0, 1.16.1, 1.16.40 Hotfix, 1.16.210
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None
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Confirmed
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Multiple
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447891
Within the "minecraft:navigation.walk" entity component, there is a parameter "avoid_damage_blocks" that is not documented in the 1.16 entity components documentation included with the sample vanilla behavior pack. I noticed this when I found that this parameter has been added to the blaze.json. I wanted to understand it better to respond to this comment following the fix to MCPE-45469.
- relates to
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MCPE-89126 Blaze Pathfinding avoids falling
- Open