-
Bug
-
Resolution: Fixed
-
1.19.30.22 Preview, 1.17.10.20 Beta, 1.16.210.61 Beta, 1.16.100.50 Beta, 1.16.20.54 Beta, 1.16.0, 1.16.1, 1.16.10, 1.16.21, 1.16.20, 1.16.40 Hotfix, 1.16.100, 1.16.201 Hotfix, 1.16.221 Hotfix, 1.17.2 Hotfix, 1.17.30, 1.17.41 Hotfix, 1.18.2 Hotfix, 1.19.0, 1.19.20
-
Confirmed
-
Multiple
-
351803
Soulsand is meant to have a slightly shorter collision box than solid blocks, which allows entities to sink into it. This is no longer the case.
How to reproduce:
- Place any solid block and one soulsand next to it.
- Walk from the solid block onto the soulsand.
Expected outcome:
There is a noticeable dip and the player sinks into the soulsand.
Actual outcome:
The player does not sink into the soulsand.
Note that the soulsand still slows down movement.
- blocks
-
MCPE-21222 Walking on soul sand that is over the two types of ice doesn't slow down
- Resolved
- is duplicated by
-
MCPE-134127 Broken Soul Sand
- Resolved
- relates to
-
MCPE-12109 Dirt path and farmland collision too high
- Resolved
-
MCPE-154973 Mud block collision box is a full block
- Resolved