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  1. Minecraft (Bedrock codebase)
  2. MCPE-84023

Player falls through certain non-full blocks when loading world

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.16.0.68 Beta, 1.16.0.67 Beta, 1.16.0, 1.16.1, 1.16.40 Hotfix, 1.16.101 Hotfix, 1.16.201 Hotfix, 1.17.0, 1.17.30, 1.18.2 Hotfix, 1.18.12 Hotfix, 1.20.12 Hotfix
    • None
    • Confirmed
    • Multiple
    • 373369

      What I expected to happen was...:

      I should log back on where I logged off.

      What actually happened was...:

      Standing on any of several blocks with non-full collision boxes when you log off results in falling through the block when you log back in. (Marked with  below.)

      Non-full block Can relog on it safely?
      Chest
      Fence
      Closed fence gate
      Wall
      Horizontal grindstone
      Vertical grindstone
      Horizontal end rod
      Vertical end rod
      Bell
      Brewing stand (Blocked by MCPE-58244)
      Lower slab
      Daylight detector
      Carpet
      Cauldron
      Composter
      Glass pane
      Iron bar

      Steps to Reproduce:

      1. Build a test setup like the one picture below
      2. Stand on the affected block and exit the map
      3. Load back into the map and note you are now cooking

      Notes

      • Sometimes without a barrier as displayed you can get displaced to a surrounding block. However this isn't guaranteed.
      • When logging out on a stack of 2 double chests you will sink to be standing on the lower double chest and unable to move.


      Block lower when logging in, sink in chest, fall through chest

        1. 1.16.210.05.png
          1.16.210.05.png
          305 kB
        2. ChestLogout.png
          ChestLogout.png
          142 kB
        3. save.png
          save.png
          354 kB

            BananaInc Aleks Sturalo
            Votes:
            18 Vote for this issue
            Watchers:
            6 Start watching this issue

              Created:
              Updated:
              CHK: