Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-82107

Hoglins and Zoglins go up too far in the air when you hit them

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Won't Fix
    • None
    • 1.16.100.52 Beta, 1.16.100.51 Beta, 1.16.100.50 Beta, 1.16.20.54 Beta, 1.16.20.53 Beta, 1.16.20.52 Beta, 1.16.20.50 Beta, 1.16.0.68 Beta, 1.16.0.67 Beta, 1.16.0.66 Beta, 1.16.0.64 Beta, 1.16.0, 1.16.1, 1.16.10, 1.16.20
    • Confirmed
    • Multiple
    • 365342

      Summary:
      If you hit a Hoglin or Zoglin it goes up high like if you hit any other Mob, it should only go up a little to be on par with Java.

      Steps to Reproduce:

      1. Spawn a Hoglin/Zoglin
      2. Hit it

      Observed Results:
      It jumps as high as any other mob.

      Expected Results:
      It should only jump a little like in Java Edition.

        1. Bedrock.mp4
          591 kB
        2. Java.mp4
          534 kB
        3. Screenshot (86).png
          Screenshot (86).png
          527 kB
        4. Screenshot (90).png
          Screenshot (90).png
          354 kB

            LeviathanSeaMonster jonathan
            Votes:
            2 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: