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  1. Minecraft (Bedrock codebase)
  2. MCPE-82058

testfor (repeat, Always Active) stops working randomly

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    • Icon: Bug Bug
    • Resolution: Incomplete
    • None
    • 1.14.60 Hotfix
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    • Unconfirmed
    • iOS

      I have been working on an adventure map based on The House of the dead 4 game. It’s quite big and even goes to other dimensions. I have an extreme amount of “testfor” commands spread out the map, which trigger specific events, and some of them far away.

      My point here is that after a while and going away from those repeating-always-active command blocks, they stop working, and sometimes they don’t. I try alternatives, and sometimes they work and sometimes not.

      I am not sure if this is supposed to be a feature or not, but it limits me on creating a more detailed map, since I have to keep going back to fix those blocks by either: replacing them manually OR using a Structure Block to copy them and pasted in place.

       

       

            trexx45 Diego Gonzalez
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