Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-81639

Attack effects aren't used with delayed attacks

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.18.10.27 Beta, 1.18.10.26 Beta, 1.18.0.24 Beta, 1.18.0.22 Beta, 1.18.0.20 Beta, 1.17.40.23 Beta, 1.17.40.20 Beta, 1.17.30.24 Beta, 1.17.30.23 Beta, 1.17.30.22 Beta, 1.17.30.21 Beta, 1.17.30.20 Beta, 1.17.11 Hotfix, 1.17.20.22 Beta, 1.17.20.21 Beta, 1.17.10, 1.17.10.23 Beta, 1.17.1 Hotfix, 1.17.10.20 Beta, 1.17.0.58 Beta, 1.17.0.56 Beta, 1.17.0.54 Beta, 1.17.0.52 Beta, 1.17.0.50 Beta, 1.16.230.54 Beta, 1.16.220, 1.16.230.50 Beta, 1.16.220.52 Beta, 1.16.220.51 Beta, 1.16.220.50 Beta, 1.16.210.61 Beta, 1.16.210.60 Beta, 1.16.210.59 Beta, 1.16.210.58 Beta, 1.16.210.57 Beta, 1.16.210.56 Beta, 1.16.210.55 Beta, 1.16.0.64 Beta, 1.14.60 Hotfix, 1.16.0, 1.16.1, 1.16.201 Hotfix, 1.16.210, 1.16.221 Hotfix, 1.17.0, 1.18.2 Hotfix, 1.18.30.33 Preview, 1.18.12 Hotfix, 1.19.20.24 Preview, 1.19.11 Hotfix, 1.19.63, 1.20.50.22 Preview, 1.20.50.23 Preview, 1.20.41 Hotfix
    • Confirmed
    • Multiple
    • 508435

      When using "effect_name" and "effect_duration" in an entities attack object, those effects are given to other entities when hit using behavior.melee_attack, however, when using behavior.delayed_attack, those effects are not given to attacked entities.

            Gruntastic Gruntastic
            Votes:
            2 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              CHK: