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Bug
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Resolution: Unresolved
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None
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1.19.50.21 Preview, 1.19.30.22 Preview, 1.19.20.20 Preview, 1.19.10.20 Preview, 1.18.0.22 Beta, 1.17.20.21 Beta, 1.17.10, 1.16.220, 1.16.210.53 Beta, 1.14.60 Hotfix, 1.16.20, 1.16.40 Hotfix, 1.16.201 Hotfix, 1.16.210, 1.17.2 Hotfix, 1.17.30, 1.17.32, 1.17.40, 1.18.0, 1.18.30.21 Preview, 1.18.31, 1.19.2 Hotfix, 1.19.10, 1.19.20, 1.19.31 Hotfix, 1.19.73, 1.20.40.22 Preview, 1.20.30
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Confirmed
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Multiple
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398160
Zombies and Skeletons seem to drop their equipment more on the Bedrock Edition than the Java Edition. Every time I kill a zombie or skeleton with armor, at least one of their armor pieces drop almost every time. My friend set up a mob grinder for a zombie spawner we found and the chests they dropped their loot into were filled to the brim with armor pieces!
Below is an experiment I conducted. Attached are 6 images. 3 are large chests filled with 20 skeletons worth of loot, and the other 3 are large chests with 10 full leather armor skeletons worth of loot. Noticeably, the chests with 20 dead skeletons have a significant amount of bows dropped, and the 10 dead full leather skeletons have a significant amount of armor dropped.
In general, equipment seems to drop more than Java Edition’s equipment drop chances.
- is duplicated by
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MCPE-133569 Drowned with tridents spawn very often
- Resolved
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MCPE-136466 Drowned spawns with trident commonly and sometimes always dropped when killed
- Resolved
- relates to
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MCPE-35307 Looting enchantment does not properly increase the number of items the mob will drop
- Reopened