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Bug
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Resolution: Unresolved
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1.19.50.21 Preview, 1.19.30.22 Preview, 1.19.20.20 Preview, 1.19.10.20 Preview, 1.18.0.22 Beta, 1.17.20.21 Beta, 1.17.10, 1.16.220, 1.16.210.53 Beta, 1.14.60 Hotfix, 1.16.20, 1.16.40 Hotfix, 1.16.201 Hotfix, 1.16.210, 1.17.2 Hotfix, 1.17.30, 1.17.32, 1.17.40, 1.18.0, 1.18.30.21 Preview, 1.18.31, 1.19.2 Hotfix, 1.19.10, 1.19.20, 1.19.31 Hotfix, 1.19.73, 1.20.40.22 Preview, 1.20.30, 1.20.81 Hotfix, 1.21.30.22 Preview, 1.21.30.21 Preview, 1.21.2 Hotfix, 1.21.30.23 Preview, 1.21.21 Hotfix
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Confirmed
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Multiple
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398160
Zombies and Skeletons seem to drop their equipment more on the Bedrock Edition than the Java Edition. Every time I kill a zombie or skeleton with armor, at least one of their armor pieces drop almost every time. My friend set up a mob grinder for a zombie spawner we found and the chests they dropped their loot into were filled to the brim with armor pieces!
Below is an experiment I conducted. Attached are 6 images. 3 are large chests filled with 20 skeletons worth of loot, and the other 3 are large chests with 10 full leather armor skeletons worth of loot. Noticeably, the chests with 20 dead skeletons have a significant amount of bows dropped, and the 10 dead full leather skeletons have a significant amount of armor dropped.
In general, equipment seems to drop more than Java Edition’s equipment drop chances.
- is duplicated by
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MCPE-133569 Drowned with tridents spawn very often
- Resolved
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MCPE-136466 Drowned spawns with trident commonly and sometimes always dropped when killed
- Resolved
- relates to
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MCPE-35307 Looting enchantment does not properly increase the number of items the mob will drop
- Reopened