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Bug
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Resolution: Unresolved
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None
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1.19.30.22 Preview, 1.17.10, 1.17.0.50 Beta, 1.16.30.52 RTX Beta, 1.16.100.53 Beta, 1.16.100.51 Beta, 1.16.20.50 Beta, 1.16.0.67 Beta, 1.16.0.63 Beta, 1.16.0.61 Beta, 1.16.0.60 Beta, 1.16.0, 1.16.21, 1.16.20, 1.16.40 Hotfix, 1.16.100, 1.16.201 Hotfix, 1.19.20, 1.20.0.23 Preview, 1.19.81 Hotfix, 1.20.51 Hotfix, 1.21.31 Hotfix, 1.21.41 Hotfix
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Confirmed
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Multiple
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357346
Summary:
Living variants of Coral use stone sounds, when coral sounds have already been implemented in the game and are used for honeycomb blocks. The only coral-related blocks that should be using stone sounds are the dead variants and Coral Blocks.
Cause:
Coral in question does not have the correct sounds assigned in blocks.json. Replacing the "sound" : "stone" lines with "sound" : "coral" for the appropriate blocks.
This does have a limitation: the dead variants of wall-hanging coral fans use the same ID as the regular variants, and are separated via data values, so they would need to be separated to fix this.
- is duplicated by
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MCPE-86099 Coral Blocks don't produce coral block sounds, but honeycomb blocks do
- Resolved
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MCPE-126396 Coral sounds like stone
- Resolved
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MCPE-170475 Some blocks make incorrect sounds
- Resolved