Details
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Bug
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Resolution: Unresolved
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None
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1.19.30.22 Preview, 1.17.10, 1.17.0.50 Beta, 1.16.30.52 RTX Beta, 1.16.100.53 Beta, 1.16.100.51 Beta, 1.16.20.50 Beta, 1.16.0.67 Beta, 1.16.0.63 Beta, 1.16.0.61 Beta, 1.16.0.60 Beta, 1.16.0, 1.16.21, 1.16.20, 1.16.40 Hotfix, 1.16.100, 1.16.201 Hotfix, 1.19.20
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Confirmed
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Multiple
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357346
Description
Summary:
Living variants of Coral use stone sounds, when coral sounds have already been implemented in the game and are used for honeycomb blocks. The only coral-related blocks that should be using stone sounds are the dead variants and Coral Blocks.
Cause:
Coral in question does not have the correct sounds assigned in blocks.json. Replacing the "sound" : "stone" lines with "sound" : "coral" for the appropriate blocks.
This does have a limitation: the dead variants of wall-hanging coral fans use the same ID as the regular variants, and are separated via data values, so they would need to be separated to fix this.
Attachments
Issue Links
- is duplicated by
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MCPE-86099 Coral Blocks don't produce coral block sounds, but honeycomb blocks do
- Resolved
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MCPE-126396 Coral sounds like stone
- Resolved