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Bug
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Resolution: Incomplete
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None
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1.14.60 Hotfix
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None
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Unconfirmed
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Windows
When transitioning to the neather, positive overworld coordinates are rounded down and negative overworld coordinates are rounded up.
However when transitioning to the overworld, coordinates are strictly multiplied by 8
This leads to a doubly wide section section of the overworld portal that translates to coordinate 0 in the neather, and un-aligns coordinates in the negative direction.
It is my belief that overworld coordinates should be strictly rounded down after the division by 8 when calculating the associated neather coordinates for the portal (i.e. a floor function after the division).
Attached are screenshots with color coordinated blocks to indicate where each is linked, and a world download. In the screenshots, the top layer indicates the transition from overworld -> neather, and the lower layer indicates the transition neather -> overworld and shows that the colors become un-aligned in the negative direction.