Details
-
Type:
Bug
-
Status: Open
-
Resolution: Unresolved
-
Affects Version/s: 1.16.200.55 Beta, 1.16.200.53 Beta, 1.16.200.52 Beta, 1.16.200.51 Beta, 1.16.100.60 Beta, 1.16.20.52 Beta, 1.16.0.63 Beta, 1.16.0.59 Beta, 1.16.1, 1.16.40 Hotfix, 1.16.100, 1.16.101 Hotfix
-
Fix Version/s: None
-
Labels:
-
Confirmation Status:Confirmed
-
Platform:Multiple
-
ADO:357708
Description
Summary:
When a hoglin or zoglin attacks an entity or player, it does not fling the entity into the air like on Java Edition.
Steps to Reproduce:
- Spawn hoglin/zoglin
- Have the hoglin/zoglin attack an entity or player
Observed Results:
Entity/player is not flung into the air.
Expected Results:
Entity/player should be flung into the air.
Attachments
Issue Links
- is duplicated by
-
BDS-9549 Hoglins and Zoglins don't throw players up like Java
- Resolved
-
MCPE-74500 Hoglins/Zoglins don’t fling players in the air
- Resolved
-
MCPE-74898 Hoglins don't have knockback entities
- Resolved
-
MCPE-91574 Zoglins don't do the tossing animation in the bedrock version
- Resolved
-
MCPE-103346 Hoglins don't launch players into the air
- Resolved
-
MCPE-103964 Hoglin and Zoglin don't throw players up like Java
- Resolved
-
MCPE-104390 Hoglins and Zoglins don't play the player like in Java!
- Resolved
-
MCPE-109464 Hoglins don't do correct upwards knockback
- Resolved