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Bug
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Resolution: Invalid
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None
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1.16.0.58 Beta
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None
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Unconfirmed
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Android
1.) The Mob/Loot despawn cycle is faster than standard.
Occurence(s): I was fixing to sheer a sheep in a Hard Gameplay of Survival, when it despawned right in front of me about 30ish blocks away.
I died when retreating from a mine back to an incomplete base, spawned [and died 5 more time due to another bug], to then find my five diamonds and a plethora of other items gone.
2.) When a sword is dropped, a Skeleton will immediately switch it's bow out for it. It will drop the bow at full health.
Occurence: When I died retreating from my base, a Skeleton immediately picked up my Iron Sword and slayed me about 5 to 6 times. Not a really nice experience, as I believe their chance of picking up a sword in exchange for a full bow is really low (to like none?).
3.) Sometimes when crafting with a Stonecutter, the output will not be given to the user.
Occurence: Making stone bricks, every 15th tap or so wouldn't give me expected output (I got nothing).