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  1. Minecraft (Bedrock codebase)
  2. MCPE-72557

/clone overlapping detected in an odd way

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Incomplete
    • Affects Version/s: 1.16.0.58 Beta
    • Fix Version/s: None
    • Labels:
    • Confirmation Status:
      Unconfirmed
    • Platform:
      Multiple

      Description

      The game compares two cuboids from the given coordinates to judge the overlap. However, the two cuboids do not frame the entire selection area for cloning.

      for example:
      /clone 0 5 0 1 6 1 1 6 0

      As expected, the source area is a cube with 2 meters of side length. And the source area overlaps with the target area. But the game will not judge they overlap.

      After many tests, I think that the game judges overlap as shown in images.

      Other examples:
      /clone ~ ~ ~ ~ ~ ~ ~ ~ ~
      /clone 0 5 0 2 7 2 2 7 0

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            Reporter:
            Chixvv Dl
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              Dates

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              Updated:
              Resolved: