Details
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Type:
Bug
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Status: Open
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Resolution: Unresolved
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Affects Version/s: 1.16.0.60 Beta, 1.16.0.58 Beta, 1.14.60 Hotfix, 1.16.100.59 Beta
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Fix Version/s: 1.16.210.53 Beta
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Labels:None
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Confirmation Status:Confirmed
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Platform:Multiple
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ADO:365531, 365517, 365513
Description
The bug
Some, but not all, chests in structures have different loot even when using the same world seed. The following is a complete description of which structures are affected.
About half of the chests give the same loot, but in a random order. This is indicated with a , but the order should be fixed as well. Additionally, enchantments are always different, even in the consistent chests.
Seed for all of these examples: -626760004
Desert Temple
/tp 1641 53 -406
Same loot, different order
Shipwreck
/tp 39369 36 2438
Same loot, different order
Buried Treasure
/tp 39320 36 2185
Same loot, different order
Pillager Outpost
/tp 2746 83 5609
Same loot, different order
Ocean Ruins
/tp 2332 34 14452
Same loot, different order
Igloo Basement
/tp 23628 49 37922
Same loot, different order
Woodland Mansion
/tp 14572 91 14420
Same loot, different order
Nether Fortress
/tp 5242 53 -66
Same loot, different order
End City
/tp -648 120 977
Same loot, different order
Village
/tp 1456 89 127
Abandoned Mineshaft
/tp 1284 26 45
Chest didn't even generate in one world
Dungeon
/tp 1241 33 702
Stronghold
/tp 947 36 1041
Ruined Portal
/tp 964 66 2548
Jungle Temple
/tp 9846 75 2403
Piglin Bastion
/tp 5016 73 446