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Bug
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Resolution: Duplicate
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None
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1.16.0.58 Beta
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Unconfirmed
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Multiple
In the beta, I'm on Win 10 playing w/ someone on android, in the beta, I set tntexplodes to false using /gamerule tntexplodes false and the output in the chat sat tntexplodes has been updated to false, and then i summon tnt, it explodes (as expected) but destroys the surrounding area, which it should notÂ
- duplicates
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MCPE-49044 TNT Explodes gamerule doesn't stop /summon
- Resolved