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Bug
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Resolution: Duplicate
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None
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1.15.0.8 RTX Beta, 1.16.0.57 Beta, 1.14.60 Hotfix, 1.16.0
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None
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Unconfirmed
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Windows
This bug is very old, but still unfixed
After any mob has been killed, and before it'll be disappeared, it's moving must be blocked like Java, but it doesn't happen
I've attached Java/Bedrock comparison videos
- duplicates
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MCPE-45081 Mobs continue to move and pathfind while dying
- Reopened