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  1. Minecraft (Bedrock codebase)
  2. MCPE-71004

Walking animations of certain entities plays too fast

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.17.20.20 Beta, 1.16.220.50 Beta, 1.16.210.54 Beta, 1.16.30.57 RTX Beta, 1.16.200.55 Beta, 1.16.100.60 Beta, 1.16.30.53 RTX Beta, 1.15.0.8 RTX Beta, 1.16.0.59 Beta, 1.16.0.57 Beta, 1.14.60 Hotfix, 1.16.0, 1.16.50 Hotfix (iOS), 1.16.40 Hotfix, 1.16.61 (PS4), 1.16.201 Hotfix, 1.17.2 Hotfix, 1.18.31, 1.19.30, 1.19.63, 1.20.50.22 Preview, 1.20.50.21 Preview, 1.20.40, 1.20.73 Hotfix
    • Confirmed
    • Multiple
    • 424001

      The bug

      Certain mob walking animations play much too fast compared to their java counterparts. This issue is like caused by MCPE-108385.

       

      Affected Entities (List may be incomplete):

      1. All types of skeleton
      2. Creeper
      3. Pig
      4. Iron Golem (see MCPE-88245)
      5. Villager
      6. Wandering Trader
      7. Cave Spider/Spider
      8. Zombified Piglin
      9. Sheep
      10. Chicken

      How to reproduce:

      1. Spawn any of the affected mobs
      2. Watch it walk

      Their walking animations are way too fast and the limbs have extreme angles

        1. BEDROCK.mp4
          1.38 MB
        2. JAVA.mp4
          4.18 MB

            CallMeChris CallMeChris
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              Created:
              Updated:
              CHK: