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Bug
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Resolution: Duplicate
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None
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1.15.0.8 RTX Beta
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None
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Unconfirmed
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Windows
I have no idea if this is a feature that I supposed to be in the game, but I will report it just in case. Whenever I leave a world on the RTX beta, my ray tracing render distance won't save. Every time I go onto a world I must set it to the desired amount. If this is not a bug, perhaps it could become a feature to save ray tracing render distance in the future.
- duplicates
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MCPE-70344 RTX Beta - Render Distance does not 'stick' when set
- Resolved