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Bug
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Resolution: Unresolved
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None
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1.19.20.22 Preview, 1.18.10.28 Beta, 1.17.20.23 Beta, 1.17.20.22 Beta, 1.17.20.21 Beta, 1.17.10, 1.17.20.20 Beta, 1.17.10.23 Beta, 1.17.1 Hotfix, 1.16.230.54 Beta, 1.16.220, 1.16.200.56 Beta, 1.16.100.50 Beta, 1.16.20.54 Beta, 1.16.0.68 Beta, 1.16.0.67 Beta, 1.16.0.66 Beta, 1.16.0.63 Beta, 1.16.0.61 Beta, 1.16.0.60 Beta, 1.16.0.59 Beta, 1.16.0.57 Beta, 1.16.0.58 Beta, 1.16.0, 1.16.1, 1.16.10, 1.16.100, 1.16.200, 1.16.201 Hotfix, 1.17.0, 1.17.2 Hotfix, 1.19.10, 1.20.0, 1.20.81 Hotfix, 1.21.2 Hotfix
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Confirmed
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Multiple
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333263
Striders shaking is unnoticeable compared to how striders shake in Java Edition. Their head doesn't shake at all when outside of lava.
Steps to reproduce:
- Spawn a strider outside of lava
Observed result:
The shaking doesn't happen with their heads and is almost unnoticeable with their legs.
Expected result:
The shaking is more prominent, like in Java Edition.
- is duplicated by
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MCPE-94036 Striders don't shiver when they are out of lava.
- Resolved
- relates to
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MCPE-105047 The Shake effect done to a zombie villager shakes their body, but not their head
- Open
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MCPE-75036 Piglin's heads don't shake when converting
- Reopened
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MCPE-124265 Frozen entities don't shake their heads
- Open