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  1. Minecraft (Bedrock codebase)
  2. MCPE-670

Skeletons arms are too far apart from each other

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.17.30.20 Beta, 1.17.30
    • 0.6.1, 1.17.11 Hotfix, 1.17.0.52 Beta, 1.16.210.60 Beta, 1.16.210.58 Beta, 1.16.200.57 Beta, 1.16.200.55 Beta, 1.16.100.60 Beta, 1.16.0.68 Beta, 1.16.0.67 Beta, 1.16.0.66 Beta, 1.16.0.64 Beta, 1.16.0.63 Beta, 1.16.0.60 Beta, 1.16.0.57 Beta, 1.15.0.51 Beta, 1.14.0.2 Beta, 1.5.0.14, 1.6.0.6, 1.9.0.3 Beta, 1.8.0, 1.9.0, 1.13.0, 1.14.0, 1.14.60 Hotfix, 1.16.0, 1.16.50 Hotfix (iOS), 1.16.40 Hotfix, 1.16.100, 1.16.101 Hotfix, 1.16.221 Hotfix
    • None
    • Confirmed
    • Multiple
    • 131398

      The bug

      Whilst a skeleton is shooting, it's arms are held up too far apart/like a zombie. It does however hold them down normally when at idle.

      How to reproduce

      1. Literally aggro a skeleton
        The skeleton holds its arms too far apart

      Original description

      Skeletons arms appear the same as the player does pulling back the bow(arms also appear to be missing. Also is causing very unaccurate shots.

        1. 7FAF984F-1AB7-40FC-A99E-85E74063C7F5.png
          843 kB
          JGames71
        2. 825A958F-B246-4CE9-B9FA-F025D6C27B52.png
          843 kB
          JGames71
        3. arm_position.jpg
          178 kB
          [Mojang] Mega_Spud (Jay Wells)
        4. IMG_2048.TRIM.MOV
          2.48 MB
          leo
        5. Right Animation.png
          74 kB
          Owen Hott
        6. Wrong Animation.PNG
          172 kB
          Owen Hott

            jirauser451586 user-189af (Inactive)
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              Created:
              Updated:
              Resolved:
              CHK: