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  1. Minecraft (Bedrock codebase)
  2. MCPE-670

Skeletons arms are too far apart from each other

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.17.30.20 Beta, 1.17.30
    • 0.6.1, 1.17.11 Hotfix, 1.17.0.52 Beta, 1.16.210.60 Beta, 1.16.210.58 Beta, 1.16.200.57 Beta, 1.16.200.55 Beta, 1.16.100.60 Beta, 1.16.0.68 Beta, 1.16.0.67 Beta, 1.16.0.66 Beta, 1.16.0.64 Beta, 1.16.0.63 Beta, 1.16.0.60 Beta, 1.16.0.57 Beta, 1.15.0.51 Beta, 1.14.0.2 Beta, 1.5.0.14, 1.6.0.6, 1.9.0.3 Beta, 1.8.0, 1.9.0, 1.13.0, 1.14.0, 1.14.60 Hotfix, 1.16.0, 1.16.50 Hotfix (iOS), 1.16.40 Hotfix, 1.16.100, 1.16.101 Hotfix, 1.16.221 Hotfix
    • None
    • Confirmed
    • Multiple
    • 131398

      The bug

      Whilst a skeleton is shooting, it's arms are held up too far apart/like a zombie. It does however hold them down normally when at idle.

      How to reproduce

      1. Literally aggro a skeleton
        The skeleton holds its arms too far apart

      Original description

      Skeletons arms appear the same as the player does pulling back the bow(arms also appear to be missing. Also is causing very unaccurate shots.

        1. Right Animation.png
          Right Animation.png
          74 kB
        2. Wrong Animation.PNG
          Wrong Animation.PNG
          172 kB
        3. arm_position.jpg
          arm_position.jpg
          178 kB
        4. IMG_2048.TRIM.MOV
          2.48 MB
        5. 825A958F-B246-4CE9-B9FA-F025D6C27B52.png
          825A958F-B246-4CE9-B9FA-F025D6C27B52.png
          843 kB
        6. 7FAF984F-1AB7-40FC-A99E-85E74063C7F5.png
          7FAF984F-1AB7-40FC-A99E-85E74063C7F5.png
          843 kB

            jirauser451586 user-189af (Inactive)
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              Created:
              Updated:
              Resolved:
              CHK: